Suggested Programs 177 



Mark off on a stick your idea of a yard, a foot, and an 

 inch. 



Show a war club made by yourself. 



Dance a step. 



Sing a song "Mary's Little Lamb" — if you can do 

 no better. 



Lay a pole to point to true north. 



Draw a map of North America from memory in ten 

 minutes. 



Show a piece of wood-carving by yourself, it may be a 

 picture frame, a spool, an image, a doll, a box, or a peach 

 basket — but do it. 



Give an imitation of some animal — dog, cat, monkey, 

 mouse, bird, or any wild creature you have seen. 



Let each, in turn, read some one poem, and try who can 

 do it best. 



Play the part of an Indian woman finding her warrior 

 dead. 



ONE-DAY HIKES 



I think it is a good rule in hiking, never to set out with 

 the determination that you are going to show how hardy 

 you are. It is as bad as setting out to show how smart 

 you are. "Smart Aleck" always lands in the gutter. 

 Do not set out to make a record. Record breakers gen- 

 erally come to grief in the end. Set out on your hike 

 determined to he moderate. That is, take a few fellows; 

 not more than a dozen. Plan a moderate trip, of which 

 not more than half the time must be consumed in going 

 and coming. 



For example, if it is Saturday afternoon, and you must 

 be home by six o'clock, having thus four hours, I should 

 divide it in two hours' travel, going and coming, and two 

 hours' exploration. Three miles is a moderate walk for 



