XL Games for the Camp 



Interesting Pursuits 



1HAVE always taken the ground that interest is as 

 essential to exercise as relish is to digestion. And for 

 this reason have no use for the Indian clubs or dumb- 

 bells. An ideal exercise is in the open air, employing not 

 only every member vigorously — not violently — but 

 also the faculties including the great coordinating power 

 that is the crowning gift of the athlete — the power to 

 make all parts play the game in the measure needed to 

 secure the best total result. 



How needful is it then to have interesting pursuits that 

 inspire the Scout to do and be his very best. 



The appeal to the imagination that is assumed by such 

 games as Spear-throwing and Dispatch-runner is the great- 

 est and most elevating of all. Without some such magical 

 power, no fellow really does the best that is in him. It 

 makes a live wire of every fibre in his make-up. 



TILTING SPEARS 



A simple and useful part of the patrol outfit that should 

 be made ready before going into camp is a supply of tilting- 

 spears. I have seen a good many campers try tilting in the 

 water or on the land, and make an utter failure of it, by 

 reason of the absurdly clumsy, heavy spears used. A green 



280 



