Games for the Camp 289 



usually part of the shore opposite that of the enemy; or it 

 obviates all danger of colHsion if the boats start from the 

 same side. The sturgeon is left by the referee's canoe at a 

 point midway between the bases. At the word "Go!" 

 each boat leaves its base and, making for the sturgeon, 

 tries to spear it, then drag it by the line to the base. When 

 both get their spears into it the contest becomes a tug of 

 war until one of the spears pulls out. 



The sturgeon is landed when the prow of the boat that 

 has it in tow touches its proper base, even though the 

 spear of the enemy is then in the fish : or it is landed when 

 the fish itself touches base if it is also in tow at the time. 

 The boats change bases after each heat. 



Matches are usually for one, three, or five sturgeon. 

 Points are counted only for the landing of the fish, but the 

 referee may give the decision on a foul or a succession of 

 fouls, or the delinquent may be set back one or more boat- 

 lengths. 



Sometimes the game is played in canoes or boats, with 

 one man as spearman and crew. 



Rules: It is not allowed to push the sturgeon into a new 

 position with the spear or paddle before striking. 



It is allowed to pull the sturgeon under the boat or pass 

 it around by using the line after spearing. 



It is allowed to lay hands on the other boat to prevent a 

 collision, but otherwise it is forbidden to touch the other 

 boat or crew or paddle or spear or line, or to lay hands on the 

 fish or to touch it with the paddle or oar, or touch your own 

 spear while it is in the fish, or to tie the line around the fish 

 except so far as this may be accidentally done in spearing. 



It is allowed to dislodge the enemy's spear by throwing 

 your own over it. The purpose of the barbs is to assist 

 in this. 



It is allowed to run on to the sturgeon with the boat. 



