CHESS AND PLAYING-CARDS. 853 



motion is determined by tlirowing six or seven' cowrie sliells as dice, 

 wliicli count according- as the apertures fall uppermost or not. The 

 counts are as follows : 



1 aperture up ^= 10 



2 jipertuies up = 2 



3 apertures up := 3 



4 apertures up = 4 



5 apertures up = 25 



6 apertures up = 30 



7 apertur>'S up = 12 

 No apertures up ^ 6 



A throw of twenty-five or thirty gives an additional move of one. At 

 the last step the throw must amount to exactly one more than the num- 

 ber of S(iuares left to enable the piece to go into the central space, i. e., 

 off the board. If it happens to stop on the last square, it can not get off 



ah c 



Fig. 160. 



JIEN FOR PACHISI GAME. 



o, Maldives; wood, painted. 6, Burma; wood, pninted. c, Lucknow, India; ivory. 



Height, IJ inches, h and \^ inch. 



Cat. Nos. Ifi477, 18612, 7133, Museum of Archmology, University of Pennsylvania. 



until twenty -five or thirty is thrown. The players throw in turns, and 

 each goes on until he throws a two, three, or four, when he loses the 

 lead. If the same number be thrown thrice successively, it does not 

 count. The game is generally played with six cowries, making the 

 highest throw twenty-five (the six apertures up then counting twelve); 

 hence it is termed Pachisi (from pachiSj twenty-five). The board used 

 is a carpet or some other fabric, ornamented and marked with cloth of 

 different colors sewed upon it. It is sometimes played by two person.s, 

 each taking the opposite rectangles with eight pieces and playing them 

 all from the rectangle next to him. The game continues till three of 

 the players get out. They never play for money."^ 



The game of Fachisi may be regarded as an expansion and elabora- 

 tion of the type of game represented by the Korean Xyout, and sacred 



^ The number of shells used as dice in P((chi,n and allied j^ames varies from lour up 

 to as many as sixteen. 



-Herklots, Qanoou-e-Islaiu, London. 1832. 



