52 THE ANGLER S GUIDE. 



air, and will live longer than if packed together in a 

 bag, or carried in a fish-kettle : if you cannot con- 

 veniently get gravelly sand, take a good wisp of straw, 

 hay, or weeds well wetted ; put it in your basket, and 

 put the Shrimps among it, and they will remain alive 

 a long time, especially if you keep it damp, by occa- 

 sionally wetting or partly immersing the basket in 

 water. 



Roving, Sinking, and Drawing for Perch. 



AVhen the Angler is favoured with a breeze of wind, 

 and the water a little coloured, and having failed getting 

 sport with his floated line, let him try his luck by 

 roving and dipping, 'or sinking and drawing for Perch 

 with worms, in the following manner : take a No. 7 

 hoop tied to about nine inches of strong single gut, 

 or twisted Jiair or gut, and bait it with two well- 

 scowered red worms, in the following manner : — enter 

 the point of the hook in the first worm, at the head, 

 and carry it dovni to and out of the tail ; draw it up 

 over the shank of the hook on to the line : while you 

 place the second worm on the hook, enter the point 

 of the hook in this second worm a little below the 

 tail, and carry it up within a quarter of an inch of its 

 head ; then draw the first worm back again on your 

 hook, close to the second, when the shanks and all 

 parts of the hook will be covered, and the bait com- 

 plete j — I have always found more sport by baiting 

 this way with two small red worms than putting on 

 one large marsh or a brandling worm 3 — put about 



