HOW TO AIM. AND SHOOT. 41 



HOW TO AIM, AND 8H00T. 



MM^O shoot Pai'tridgcs on the Aving, or any kind of game 

 #/•§ that is moving rapidly, it is not necessarj' to close 



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one eye to take aim. Game can be killed as well, 

 W^ and as quick, if not quicker, by the sportsman, with 

 both eyes wide open. The quickest shot is the best ; the 

 quickest aim makes the best shooting with a shot-gun. In 

 shooting fast-flying birds on the wing, or any kind of game 

 that is moving rapidly, aim with both eyes wide open, and 

 follow the game with the eyes, keeping them wide open, 

 and riveted on the object you are shooting at. Don't wink, 

 or bat the eyes, but keep thorn firmly fixed with penetrat- 

 ing force on the flying, or moving object of your aim, and 

 draw the trigger of the gun only by the dictation of the 

 eyes. Under no other circumstances allow your finger to 

 draw the trigger, except by the jH'omptings of the eyes. 

 The eyes, when properly fixed upon a moving object, are 

 seldom wrong in their aim, and if the finger obeys the 

 ])romptings of the eyes, the trigger is most always drawn 

 correctly. Concert of action must be with brain, finger, 

 arm, and eyes. Those movements, in obeying the eyes. 

 must be as instantaneous as an electric shock. The con- 

 cert of action must be as quick as a flash of lightning. 

 When the eyes say fire, brain, finger, and arm must obey 

 the command wituout an instant's deliberation. By the 

 slightest variation of the finger in drawing the trigger at 

 this critical moment, the steadiness of the aim will be lost — 

 consequently the game is missed. If a Partridge sj^rings, 

 ])itch the gun quickly to you)' shoulder and fire — down with 

 it without a moment's thought. This is the oidy way to 

 become a keen, quick shot. The first aim when a bird is 

 flying, is the mos;t j)erfoct one — don't hesitate a second, but 



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