146 GAME SHOAL-WATER FOWL. ' 



siderably faster than he is coining, and timing it as 

 near as possible, so as to be just passing in front 

 of him as he gets almost directly over your 

 head ; then press tlie trigger smartly (don't pull 

 it) \vithout stopping the gun, and if he is inside 

 of thirty yards you will kill him clean; beyond 

 that distance you will need to hold a little 

 further ahead, according to the increase of dis- 

 tance. 



Mark ! straight ahead ; here comes a flock di • 

 rectly at us. Don't be in a hurry, and pick out 

 your bird ; take one of the hind ones. Good ! 

 that fellow won't get away. I got a couple down 

 dead that time — that makes four altogether. We 

 must keep account of them, and mark where they 

 fall. We will pick them up when we get through ; 

 three are in open sight, and one is in that little 

 bunch to the right, remember. 



Mark ! Teal coming. Cool now, but not too 

 slow. There, that's business-like. We can't count 

 that wing a broken one, for he'll get away ; the 

 dog might get him, but I don't want him clam- 

 bering into the boat all dripping with mud 

 and water, and there is no place for him to 

 stand on out there, so we will let that one go. 

 Mark ! east. If they come, take the head one ; I 



