HOW A POLO MATCH SHOULD BE PLA YED 365 



himself alone, none of his side can aid him very materially ; 

 but in polo the most dashing run, the hardest hitting, th e most 

 brilliant play avails but little if not backed up. It is this com- 

 bination that constitutes scientific or organised play. The 

 problem, therefore, that every would-be player has to solve 

 is to learn and practise thoroughly the duties appertaining to 

 every place in the game, and of course he must previously have 



Missed. 



learnt to ride well and to hit the ball when he is going fast. It 

 is comparatively easy to make sure of striking the ball when 

 going slowly, but this is of little use in a game. It is the 

 accuracy of aim when going fast that tells, and this should 

 constantly be practised. Before a match begins you will con - 

 stantly see even the very best players doing this knocking the 

 ball about and getting their ' eye in.' 



There are four axioms which every player should learn and 

 apply : l 



1 ' An Old Hand, ' in Hayes Sporting News. 



