LET 'ER BUCK 



One man is bucked clean off; another's mount leaps 

 the fence into the arena. They swing around the nar- 

 row curve, where the rider's game is to guide his horse 

 to his relay without slackening speed too soon. 



Then occurs the special event of this race — chang- 

 ing horses. Each swings from his horse, still on the 

 run ; his helper springs to it and at the same time turns 

 the relay over to the rider, who, without a second's 

 pause, makes the "pony express" mount. This is a 

 flying leap, without the use of stirrup, into the saddle 

 after the horse starts and is off on the run. One man's 

 horse breaks clean away on the change but from habit 

 due to training them in the tryouts for this run, it 

 circles the track once and returns to his own mate. 



There — a horse is down; it's Gerking, but he's up 

 again and has not lost his horse either, for all in one 

 motion he seems to be in his saddle again, eventually 

 pulling in for second place. With tear and rush off 

 they go again, and when Allen Drumheller, after three 

 days' races, pulls out his three miles with his twelve 

 flying mounts and nine changings of horses in 6 min- 

 utes 18 1-5 seconds and establishes the high record of 

 all championship riders in this event, you admit there 

 never was a play with faster action or more vivid 

 touches of reality. 



LET 'ER BUCK 



There is a stir in the crowd as it readjusts itself. 

 Heads bob and necks crane now to glimpse the few 

 little bunches in the arena, each with a snubbing horse, 

 bucker and the wranglers. Nearer us where the 

 saddles are parked on the ground about the big 

 pole surmounted by the announcer's crow's nest, the 



186 



