CHAPTER XV. 



FOREST AND JUNGLE SHOOTING. 



Why the Subjects of Forest and Plains Hunting are Treated of 

 Separately. Home Shooting Parties versus Game Shooting in the Wilder- 

 ness. Why Novices should never Go out Alone. Necessity for Securing 

 the Services of Native Hunters and Trackers. Fly Time in the Woods. 

 The Erratic Movements of Game. Wood-Craft as a Special Art. 

 Equatorial Forest Tribes. The Density of these Forests a Bar to Hunt- 

 ing. Scarcity of Game in Dense Forests. Looking for "Sign" or Marks 

 of Game. Footprints. Droppings. Trails Leading to Water. Game 

 Paths. Game and Still Hunting. Intercommunication of Ideas among 

 the Animal Creation. Hunting with Hounds, not found to Alarm 

 Game like Still Hunting. The Question of the Fear of Man among 

 the Animal Creation. Game more Alarmed by the Scent than by the 

 Sight of Man. Savage Tribes distinguishable by their Different Peculiar 

 Odours. Terror of Animals in the Arctic Regions on Catching the Scent 

 of Man. The Wind in Stalking Game. Curious Facts in Natural 

 History with reference to Scent. Absence of Scent in Young and 

 Helpless Animals. Birds' Power of Retaining their Scent. The Scent 

 of Dead Birds Power of Retaining Scent ceases with Life. The Aroma 

 of Plants. Plants which emit Aroma only by Night. Tame Game. 

 Animals etc. that have never seen Man Startled at His Scent. Horses 

 Stampeded by the Scent of the Camel. The Visual Powers of Wild 

 Birds and Animals. Birds of Prey in Forests. Heavy and Powerful 

 Animals Generally less Keen-Sighted than Weaker Creatures. The 

 Powers of Vision of Forest and Plains Animals Contrasted. Objects 

 in Motion. Deer and Moving Objects. "Stopping to Listen" in the 

 Forest. Taking up a Stand to Watch for Game. Startled Animals and 

 Birds alarm the Neighbourhood in their Flight. Wild Animals in their 

 Lairs. Game Doubling on their Trails before Lying down. "Windfalls" 

 and Young Trees in Forests. Forest Sloughs and Swamps. Game on 

 Mountain Slopes in Ravines etc. "Running Shots." Deer Stopping Short 

 on Hearing a Noise. Flies and Game taking refuge in Pools. Beasts 

 of Prey at Watering Places. Rarity of Herds of Game in Forests. 

 The Morning Hours for Forest Hunting. Depredations of Game 

 on Crops. Advent of Dawn and Movements of the Jungle Game. 

 Night Shooting on Cultivated Lands adjoining Forests. Nocturnal 

 Habits of Forest Game. Beasts of Prey as Game. Extraordinary 

 Boldness of Deer and Other Timid Animals in Quest of Food by Night. 

 Beasts of Prey much less Daring. Difficulty of Getting Shots at Them. 



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