GAME DISTRICTS AND ROUTES 175 



much as the porters can do to get through their long march, 

 and when once they are on the move it is best to keep them 

 going. The pleasure of bagging a couple of head of game 

 or so, which will be found further on near headquarters, is 

 hardly worth the risks of a long delay, which is sure to take 

 place if a big beast is killed. Headquarters once reached, 

 all the troubles and petty annoyances which are found so very 

 trying on the march are at an end, and the sportsman, after 

 he has overhauled all his gear, stores, &c., can leave them in 

 perfect safety, as far as the natives are concerned, in charge of 

 two or three of his men, and can sally forth into the surround- 

 ing district, changing his camp from time to time, with the 

 pretty certain prospect of obtaining good trophies of all the 

 game beasts seen on the road up. 



