376 APPENDIX. 



beginning of the game) toward the middle of the field, and parallel to the goal 

 lines, at the point where it went over the boards. He shall throw from outside 

 the side boards. 



KNOCK-IN. 



20. — When the ball crosses an end line it is out of bounds, and the side 

 defending the goal at that end is entitled to a knock-in, the ball being placed on 

 the line at the point which it crossed, but in no case nearer than ten (10) feet to 

 the goal posts or to the side boards. 



21. — A ball must be over and clear of the line to be out. 



22. — When a player having the knock-in causes delay, the Referee may throw 

 a ball on the field and call play. No opponent shall come within fifty (50) feet 

 of the ball, when placed for a knock-in, until the same has been hit by a 

 mallet. As soon as the ball is touched by a mallet after being placed for a 

 knock-in, it is in play, and subject to the rules of play. 



PLAYER SUBSTITUTED. 



23. — When a player is replaced by a substitute, he cannot return to the team 

 the same day, except to take the place of a player who is disabled or disqualified. 



HANDICAP. 



24. — When a change of players takes place after the game has begun, the 

 handicap of the man having the highest number of goals shall be counted. 



FOULS. 



25. — The Referee shall declare any violation of Rules 27, 28, 29 and 30 a foul, 

 when seen by him, without waiting to have it claimed ; or, when not seen, upon 

 evidence satisfactory to him. He may suspend the player committing the foul 

 for the match, but he shall also allow the usual penalty of one-half goal. 



26. — In case of repeated or wilful violation of said rules, especially by conduct 

 dangerous to the safety of other players, the Referee shall suspend the player 

 guilty thereof for the match. 



27. — In ease of a player being disabled by a foul so that he is unable to con- 

 tinue, the side which has been fouled shall have the option, instead of providing 

 a substitute, to designate the player on the opposite side whose handicap is 

 nearest above that of the disabled player, and the former shall thereupon retire 

 from the game. This penalty shall be in addition to those hereinbefore provided, 

 and the game shall continue with each side reduced by the above withdrawals. 



DANGEROUS RIDING. 



28. — Careless or dangerous horsemanship or a lack of consideration for the 

 safety of others is forbidden. 



The following are examples of riding prohibited under this rule : — 



{a) Bumping at an angle dangerous to a player or to his pony. 



{d) Zigzagging in front of another player riding at a gallop. 



(c") Pulling across or over a pony's forelegs in such a manner as to risk tripping 

 the pony. 



RIGHT OF WAY. 



29. — A. The right of way is given to the player who has last hit the hall or to 

 the player who has entered safely on the line of the ball between it and the last 



