£)f rpatDk^ ann 5)atDitiuff^ 41 



well in bloud, or you may whoop for your Haa>\to 

 no purpofe. 



Horn to wake a Soar-faulcon or Haggard ki// 

 her Game at the very firji. 



If (he be well lured, flieth a good Gate, and ftoopeth 

 well, then caft off a well-quaried Han>kc ^"d let her ftoop 

 a Fowl on Brook or Plafli, and watch her till ftie put 

 it to the plunge : then take down your Mak^-HawJ^^ 

 reward her, hood her, and fet her > fo you may ntiake 

 ufe of her if need require. 



Thentakeyour H^jH'J^un'entred, and going up the 

 wind half a Bow-(hot , unloofe her Hood , and foftly 

 whiftle her off your Fift , until (he have rouzed or 

 mewtcd : then let her fly with her Head into the 

 wind, having firft given notice or warning to the 

 company to be in readinefs againft the Hawk^ be in a 

 good Gate, and to ftiew Water , and to lay out the 

 Fowl. 



When (he is at a good pitch, and covering the Fowl, 

 then notifie that all the company make in at once to 

 the Brook upon the Fowl, to land her : if your Faulcon 

 ftrike, ftoop, or trufs her Game, run in to help her, and 

 crolling the Fowls Wing,let her take her pleafure there- 

 on. 



If (he kill not the Fowl at firft (looping, give her 

 then refpite to recover her Gate. When (he hath got 

 it, and her Head in, then lay out the Fowl as aforefaid, 

 until you land it at lafi: •, nor forgetting to help her 

 as foon as (he hath feized it, giving alfo her due Re- 

 ward, N 



Remedy 



