18 



KNOWLEDGE 



[November 1, 1889. 



the same evening the 4i magnitude star 38 Piscium will 

 disappear at llh. 50m. p.m. at an angle of 110° fi-om the 

 vertex, and reappear at Oh. 44m. a.m. on the 4th at an 

 angle of 7" from the vertex. The same morning there will 

 be a near approach of the 6th magnitude star 15. A. C. 17 at 

 8h. 2m. A.M. at an angle of 63° fi-om the vertex. On the 

 7th at 6h. 45m. p.m. the 6i magnitude star B.A.C. 987 

 will disappear at an angle of 67° fi'om the vertex, and 

 reappear at 7h. 44m. p.m. at an angle of 275° from the 

 vertex. On the 8th there will be a near approach of the 

 6th magnitude star B.A.C. 1272 at llh. 23m. p.m. at 

 an angle of 2° from the vertex. On the 11th the 6i 

 magnitude star 141 Tauri will disappear at 6h. 7m. a.m. at 

 an angle of 103° from the vertex, and reappear at 7h. 8m. 

 A.M. (four minutes before sunrise; at an angle of 340° from 

 the vertex. On the 18th the 4th magnitude star v Virgin is 

 will disappear at 2h. 4m. a.m. at an angle of 14° from the 

 vertex, and reappear at 3h. 3m. a.m. at an angle of 225° 

 from the vertex. On the 28th the 6i magnitude star 29 

 Aquarii will disappear at 3h. 36m. p.m. at an angle of 177° 

 from the vertex, and reappear at 9h. 29m. p.m. at an angle 

 of 293° fi-om the vertex. This is a pretty pair of 7 and 

 7| magnitude stars 3-7" apart. On the 29th the 4th 

 magnitude star t^ Aquarii will disappear at 3h. 48m. p.m. 

 (six minutes before sunset) at an angle of 83° ft-om the 

 vertex, and reappear at oh. Im. p.m. at an angle of 292° 

 fi-om the vertex. This is an orange-coloured star, mth a 

 blue 9tli magnitude companion at 132" distance. 



tillfjtst Column. 



By W. Moxtauu Gattie. 



THE DISCARD FROM A WEAK SUIT. 



THE following hand, which is contributed by Mr. 

 H. F. Lowe, affords a simple illustration of the 

 importance of the discard as a means of infonna- 

 tion. The player whose hand is exposed leads one 

 of his long trumps in order to ascertain fi'om his 

 partner's discard which of two is his strong suit. 



o o 



o tot 

 o 





Z's Hand. 



Score — Love All. Z turns up the four of clubs. 

 Note. — A and B are partners against Y and Z. A has 

 the first lead ; Z is the dealer. The card of the leader to 

 each trick is indicated by an arrow. 



Trick 1. Tkick 2. 



Y Y 



Tricks— AB, ; YZ, 1. 



Tricks— XB, 2 ; TTZ, 3. 



Notes. — Tritk 5. — ScientificaUy speaking, it would be 

 more acciu-ate to trump with the nine, and then lead the 

 two, thus showing conclusively that he has the three inter- 

 mediate cards. It is true that Y should know this from 

 Trick 2, for Z must have two trumps higher than the six 

 (i.e. the eight and nine), and, A and B ha\'ing played five 

 and seven respectively, he must also hold the small ones ; 

 but there is never any harm in telling one's partner a thing 

 twice over. 



Trick 6. — This constitutes the point of the hand. Z has 

 no means of knowing whether his partner's strength hes in 

 spades or hearts. In order to win the game it is necessary 

 to make all the remaining tricks, so that everything depends 

 on Z's selecting the right suit. He therefore leads a trump 

 in order that his partner's (hscard may guide him. 



Thick 

 Y 



Tbiok 8. 

 Y 





m 



A 



Tricks-AB, 2 ; YZ, 



Tricks— AB, 2 ; YZ, 6. 



Tricks 9 to 13. — Y makes two more spades, on which Z 

 discards his hearts, Z makes his three remaining trumps, 

 and 



YZ SCORE Five By Cakds. 

 A's Hand. B's Hand. 



C— Ace, 5. C— Kn. 7. 



D.— Kg, Qn, Kn, 10, 2. D.— 8, 7, 4. 



S.— Kg, 4. S.— 7, 5, 3, 2. 



H.— Kg, 8, 6, 3. H.— Ace, Qn, 10, 4. 



Y's Hand. Z's Hand. 



C— Kg, 10. C— Qn, 9, 8, 6, 4, 3, 2. 



D.— 6, 5, 3. D.— Ace, 9. 



S.— Ace, Qn, 10. i), C. S.— Ivn, 8. 



H.— 7, 5, 2. H.— Kn, 9. 



Rem.vrks. — Triclis 2 and 3. — After these tricks, as akeady 

 pointed out, Y can place the remaining trumps in Z's hand. 



