166 



KNOAVLEDGE ♦ 



[March 1, 1886. 



liave a stroug compensating attack. If, for example, Black con- 

 tinues U. B to K2. lo. P to QKtl, &c. Or if H. lit to K3 then 

 15. B to BG, &c. 



13. Kt to K-t B to K3 



and Black has the better game. 



This is a safe way of defending Black's game against an attack 

 first practised by Kiescritzky, which, through want of the proper 

 defence, often causes the speedy loss of the game. 



This is as follows :-l. P to K4, P to K4. ?. B to Bi, Kt to KB3 

 3 Kt to B3, Kt X P. i. Kt to B3. We have previously shown how 

 this position may be brought; about in various ways, also that 

 Kt to QB3 IS Black's reply But supposing 



^- Kt X Kt 



5. QPxKt 



I' to Q3 is bad, for White can now play 6. Kt x P (and if P x Kt 



7. B X P (ch) wins the Qneen). 6. Q to K2. 7. B x P(ch), K to Q sq' 



b. Castles, with a good game. If now Q x Kt. 9. R to K sq 



followed by R to K8 (ch), &c. If, instead of P to Q3. Black plays 



5. Kt to B3, White will at o.ioe get an advantage by 6. Kt to Kt5 

 which move would also follow upon Black playing B to Bi The 

 only correct play for Black is 



^ I'toKBS 



But even then Black will have a difficult game to plav, especially 

 against a stronger player. White can now proceed either bv 



6. Castles or 6. Kt to R4. If 



e. Castles Kt j^ 133 



i- ^\ *°,.?* 1' to KKtS 



8. P to B4, &c. 



Tlie attack may assume many other form.s all of which however 

 may be avoided by bearing in mind the position given above, and 

 playing accordingly to reach it. 



As an illustration of the more complicated defence after Black's 

 playing 4. Kt x Kt (instead of Kt to QB3) ; 5. QP x Kt. P to KB3 

 we append a game played last year at Wiesbaden by the veteran 

 Chess-master, Baron van der Lasa, the esteemed compiler of the 

 German Handbook, and the sole surviver of the seven illustrious 

 players who, nearly half a century ago, acquired the title of the 

 Berlm Pleiades of Cliess, Baron von Heydebrand has since manv 

 years past withdrawn from active play, and devoted the attention 

 of his leisure moments for Chess almost exclusively to the history 

 and literature of the game-a department in which, we believe he 

 has no living equal. 



King's Bishop's Opening. 



White. 

 Biiron der Lasa. 

 1. J' to K4 

 '>. B to B4 



3. KKt to B3 



4. Kt to B3 

 r.. QPxKt 



Kt to R4 



Castles 



K to R 



P to B4 



P to P..T 



Q to R.5 (ch) 



C. 



Black, 

 Herr C. Beck. 

 P to K4 

 KKt to B3 

 KtxP 

 Kt X Kt 

 P to KB3 

 P to KKt3 

 Q to K-2 

 Kt to B3 

 PtoQ3 

 P to KKt4 

 K toQ 



Whili.. 

 Baron dor Lasa. 



12. Kt to Kt6 



13. QxR 



14. B to Q3 



15. PxB 

 Ifi. Q to R3 



17. Q to K() 



18. P to KKt4 

 in. BtoQ2 



20. K to Kt2 



21. PtoB4? 



22. B to B3 ? 



Black. 

 Herr C. Beik. 



PxKt 



BxP 



BxB 

 Q to Kt2 



B to K2 



PtoB4 

 P to Bo 

 1! to B3 

 Kt to K2 

 P to R4 ! 

 R to R3 ! 



And White resigns. 



(©nv mm^t Column. 



GAME II. 



gHIS game, like the game which appeared last month, 

 is by that AVhist-master, Sir. F. H. Lewis, as are the 

 notes. The games admirably illustrate the argu- 

 ments for and against Whist signalling. In last 

 month's hand a player seeing the importance 

 of leaving the adversary in the dark, omits the 

 conventional indications with regard to his hand 



and thereby saves the game. In the present hand, B's unfortunate 



signal gives the game to the enemy. 



B 



/ H (tni 

 Is. 8,5, 



THE HANDS. 



"y^O- Q> En, 9, C, 



D. K, 9, 5 

 C. A 



^ 9, 5. I 

 , Q, 10, 7. ] 



fH (trmj)s).S, 3. 

 I S. Q, Kn, 9, 4, 3. 

 I D. A, 8, 7. 

 [ C. Kn, 9, G. 



J f H (trumps). 7, 4. 

 Is. A, K, 10, 7,2. 



A, K, 10 5, 2. ■ 

 G. 

 Q, Kn, 6, 4. 

 5, 3, 2. J 



D. 10, 3, 2. 

 C. K, 8, 4. 

 3"-^, 3. 



12 



13 



♦■♦ 0.0 O 



* *\ |o ol |o o 







NOTKS TO GAME 2. 

 Note.— Card underlined takes 

 trick, and card next below leads 

 next. 



1. B, who has justifying 

 strength in trumps, and, with his 

 partner's lead, a beautiful hand, 

 commences a call; he does not 

 wish to be forced. 



2. As the call is developed, /? 

 properly gives no information, but 

 trumps with his lowest. 



4. y plays Spade Queen in the 

 hope of giving Za discard. £ is 

 in difficulties. The ten having been 

 turned, be must trump with an 

 honour. He selects a false card, 

 but if is in a position to recognise 

 it as such, having him.self the two 

 commanding honours. He, there- 

 fore, most wisely discards. 



o. B having been left in posses- 

 sion of the trick, cannot continue 

 a trump. If Z was playing truly 

 his Knave is apparently safe. He 

 tlierefore opens his strong suit. 



G. -1, who is not in a position 

 to form an adequate judgment, 

 obeys his partner's call, and leads 

 up to destruction. B must play 

 the Knave having reference to the 

 turn-up card. 



7. -? properly continues the 

 trump, and, no player having 

 failed, is in a position to exhaust 

 B's trumps. 



9. ^ now continues his own suit, 

 and with the long trump is enabled 

 to bring in the long Diamond and 

 win the game. 



The game is an instance of 

 legitimate information being more 

 advantageous to the adversary 

 than to the partner. 



Nest month the first of two important papers by " Mogul " on 

 "Leading at Whist," will appear in our Whist Column. We hope 

 also to have his permission to publish with that first paper a series 



