May 26, 1882.J 



♦ KNOWLEDGE ♦ 



633 



<^iir SSHbisft Column. 



By " Five of Clubs." 



A GAME FOU STUDY. 



Wri'U reference to this game, 0. I'. Q. makes Y. Z. win the odd 

 trick. Ho hits on the right lino of play, but errs in causing Z. 

 1 11 discard from wcakoBt and h. from strongest suit, though strength 



1 trumps is with A.B. G. D. Brown makes A.li. win the odd trick. 

 : le causes X. to return his partner's lead of spades, though the only 

 . Iianco for 1". Z. lies in Y. having strength in Diamonds. T. D. 

 Mackenzie notes that a fmall club being led, if li. finesses the 

 Knave (which he does not approve), A. li. will make eleven tricks. 

 Such a finesse in one's partner's suit, and that suit trumps, would 

 ' > unpardonable. If .\co is played, our correspondent thinks A. B. 



luu'.d make the odd trick. The following is the play in Cavendish : — 



A. 



.•;.i6s-K, 10,9,8,7.6,2. 

 Spades — K. 

 Hearts— K, 4. 

 Diamonds — K,Kn,9. 



B. 



t'luis— A, Kn. 

 Spaies-Q, 9. 

 Hearts -Kn, 10, 9, 8, : 

 Diamonds — 7, 6, i, i- 



The n.iXDS. 



Cluhs—Q, 4, 3. 

 Spades — Kn, 8, 5. 

 Hearts — A, 5, 2. 

 Diamonds — A, Q,10,2. 



Clvbi—5. 



Spades— A, 10, 7, 6, 4, 



3, 2. 

 Hearts— Q, G, 3. 

 Diamonds — 8, 5. 



Score.— .1 B, 3 ; Y Z. i. 



THE PLAY. 



NorB.— The underlined card wins trick, and card below it leads next round. 



REMARKS AND INFERENCES. 



z 



^M 



^^ 



a^i'iTTi 



@ 



0*0 L^ 



o o lo^oj O |o o 



A J, \i 4> * * A . * 



* * Ta* ♦*«! ♦^<. 



4. 4. |<k ' * ^ ^ ♦'* 



4. ' 4. 





9 <? 



1. .4 leads the penultimate (the 

 ante-penultimate is not de rijueitr 

 with a six-card suit ; but hero 

 would have been very suitable). 



2. B returns the best of two left. 

 Z discards from his longest suit, 

 the opponents having shown 

 superior strength in trumps. 



3. A leads a trump, though thus 

 two fall for one, to show his 

 partner his strength, and that one 

 trick from B will win the game. 

 This Y and Z equally perceive. Z 

 sees that nothing can save the 

 game unless Y is strong in dia- 

 monds (B's discard showing that 

 B's suit must be hearts). Z discards 

 another spade, as ho must retain 

 the power of leading his partner's 

 suit more than once. 



4. 1' leads his partner's suit. 

 Luckily the honours fall in a single 

 round. 



5. 1' finesses deeply, knowing 

 that, if either King or Knave is 

 with B, the game is up anyhow, and 



6. Leads his best spade. 



7. A leads his King, from King 

 one small one — see Leads. 



10. B discards his best hearts 

 to show he has entire command of 

 the suit. 



There can be no doubt, I think, 

 that on both sides the hand is 

 played as good players would be 

 sure to play it. " Cavendish " who 

 considers -I's play sound through- 

 out, remarks that A'a lead at 

 trick 3 is unlucky, as it puts the 

 adversaries on the only tack for 

 saving the game. But Y can count 

 the trumps as it is. He knows B 

 cannot have more than one left 

 after second round ; and that, if B 

 had none, A would simply put 

 down the six remaining trumps 

 and claim game. If A had not 

 led a trump at trick 3 (which was 

 certainly his proper course), he 



would have led the small diamond, 

 on which Y would have put his ton 

 as the only chance of saving the 

 game. The result would have 

 been the same. 



Wo shall tako an early oppor- 

 tunity to exhibit another case, 

 somowhut similar in character. 



It Didn't Mattkr. — My partner 

 trumps my best card, or does not 

 trump a doubtful card after I have 

 called for trumps, or commits some 

 other Whist enormity. We win 

 the game, notwithstanding, for we 

 have prodigious cards. If I suggest that there was no occasion to 

 perpetrate the enormity in question, my partner triumphantly in- 

 forms me, " It didn't matter." This view is altogether fallacious. 

 It did not happen to matter in that particular hand, but my oonfi- 

 donco is impaired, and it will matter in every hand 1 play with that 

 partner for a long time to come. — Cavendish's " Card-'lable Talk." 



©uv Cftffifs Column. 



VIENNA INTERNATIONAL TOURNAMENT. 

 Tlie following is the gross score of the players after the finisu 

 of the Ninth Round on Saturday night, May 2U : — 



Blackburne 7 



Mackenzie 7 



Winawer 7 



Noa C 



English 5i 



Mason 5i 



Zukertort 5^ 



Hrnby 4l 



Schwarz 4^ 



Mackenzie has up to date not lost a 



Blackburne, we are glad to remark, 



Ho lost both his first and second games, but since that he has wc 



seven consecutive games. Mason is also doing woU, his score being 



5i, which is also the total of Zukertort. Mr. Steinitz had again a 



bad day on Friday last, when he was beaten by Wittek, keeping hia 



score at 44. 



[By Telegram.'] Vienna, Tuesday night. 



Score of English team : — 



Blackburne 8 Jlason 6^ 



Mackenzie 8 ' Zukertort 5t 



Steinitz 6J 



Steinitz 4i 



Wittek 4t 



Weiss 4t 



Fleissig 3i 



Waro 3 



Bird 2i 



Meitner 2^ 



I'aulsen 2 



Tscliigorin 2 



iingle game, but drawn four. 

 is ui.so doing very well indeed. 



Played in the seventh round, May 17th, of the Vienna Interna 



tional Tournament, between Herren W. Steinitz and B. Fleissig. 



Frk.nch Dekence. 



BtlCK. Whitk. 



Whitb. 

 Steinitz. 



1. P to K4 



2. P to Ko(a) 



3. P takes P en 

 pas.'!. 



4. P toQl 



5. B to Q3 

 (!. Kt to KB3 



7. Kt to B3 



8. B to QB4 



9. Kt to Kl(e) 



10. Castles 



11. R to Ksq 



12. Kt to B5 



13. Kt to K5 

 It. P to QB3 



15. R takes B 



16. R to Ksq 



17. Q to B3 (3) 



18. B to Kt3 



19. KttoQ3 



20. Kt to K5 



fleissig. 

 P to K3 

 P toQt 

 B takes V(h) 



21. B to B2 



22. Q to Kt:! 



23. Q to Rt 



Black. 



Fliessi;;. 

 Kt f B I to K2 

 K to Rs(| 

 K to Ktsq (i) 



Kt to K2 ! 21. QtoKt3 K to Rsq 



Kt to Kt3(c) i 25. Q to R3 Kt to Ktsq 



Kt to B3 ' 20. Q to R3 R to B2 



Kt to Kt5(d) 



P to QB3 



B to B2 



Castles 



Kt to Qt 



Kt to R5 



Kt to ]il(f) 



B takes Kt 



Kt to B3 



V to KR3 



Kt to gt 



P to QKt3(h) 



B toK3 



B to Bsq I 



NOTES, 

 (a) Not usually played ; the object is to confine the Queen's 

 Bishop, and hamper Black's game. 



(6) Perhaps to be preferred to P takes P, as the two Pawns on 

 the Queen's side would, at a later stage of the game, be subjected 

 to attack. 



27. li to Q2 (;) QKt to B3 



28. Q to U3 Kt to Q4(A.) 

 20. I' toQBi QKt toB3 



30. QR toQsq(/)Q to Ksq(m) 



31. B to BH-i) R to Bsq(o) 

 : 32. Q to R3 (;.) B to Kt2 



' 33. Q takes P B to Rsq 

 31. Q takes KtPP to Ktl 



35. B to Kt 3 Kt to Q2 



1 36. Q to Kt3 P to KB4 



37. P to ]i3 K to Kt2 



38. P to B5(^) QKt to B3 



39. Kt to B4 resigns()) 



