May 4, 1883.] 



KNO^VLEDGE ♦ 



271 



three, on which fall the six. your Queen, and eight on your loft. 

 Now, so soon as he played the three, yon were justified in assuming 

 (if he knows how to play the game) that ho holds tho four and 

 another, for neither of the opponents holds the four, and you 

 have it not yourself, therefore ho mnst have the card ; and 

 having both the four and the three, he should return tho four, 

 it he holds no other : so that, as he returns the three, you 

 assume ho holds another. You play tho Ace, tho ten falls 

 on your left, your partner plays tho four, and tho fourth playir 

 discards from a plain suit. You believe all tho trumps to bo 

 extracted from tho enemy, and, moreover, that you and your 

 partner are four by honours. Acting on this belief, you play out 

 King-cards, which you would otherwise have retained ; and then 

 you bring in your partner's long suit, which had been already, we 

 yriW suppose, established. But, to your disgust, you find that your 

 opponent on the loft still holds the Knave, with which he stops 

 your long suit ; brings in liis, with which he finally forces out your 

 long trump, and, having no card in your partner's suit, you are 

 obliged to lead either from one of the adversaries' suits or from a 

 gait in which they hold the King-card, so that they bring in their 

 winning cards. Tluii perhaps you waste time trying to convince 

 your partner that his playing the three before tho four made all 

 the difference, with no other result but to bo rebuked by him for 

 giving up thc'command in your adversaries' suits, a mistake which, 

 but for your explanation, ho would have knowTi nothing about, 

 and which would not have been a mistake at all if his play had 

 really [meant what to every understanding Whist-player it implied. 

 Of course, you mistook in assuming that because he said ho could 

 play Whist he knew something about tho elementary rules of the 

 game. 



Players who make sneh blunders as these are apt to argue, when, 

 after a time, it becomes clear to them how badly they play, that 

 as they cannot get to remember what cards have been played, and 

 by whom, to notice the signal, and so forth, it is not worth their 

 while to learn such minutiae as tho return of the proper card from 

 two or from three. Hut that is just where they are mistaken. These 

 points should not be regarded as minntine, but as the A B C of the 

 game. It may be difficult to attend closely to the fall of tiie cards, 

 to draw the right inferences, and to retain to tho end what has 

 thus been loarncd, but it is not at all diJScult to fall into the constant 

 habit of returning the highest card of two, the lowest of three, 

 left in the hand after the first round of a suit. It is note- 

 worthy, too, how care in such matters helps to aid tho memory, and 

 keeps alive the attention. After learning to return the right card, 

 you very soon find yourself noticing tho card returned by your 

 partner, or by tho adversaries to each other. Next you find that 

 when thus informed as to the number of cards of different suits 

 in different hands, yon presently begin to recognise where the indi- 

 vidual cards of the suit must lie. 'I'lie more you notice, the easier 

 it is to retain what yon notice in your recollection — precisely as 

 Mr. Proctor, I do not doubt, finds it much easier to recollect new 

 astronomical measures than most of ns do, because, having already 

 a number of such measures in his memory, new ones fit themselves 

 in among the rest, so as to be more easily remembered. 



(To be continued.) 



<j?ur CI) ess Column. 



By Mephisto. 



ANSWERS TO CORRESPONDENTS. 

 •,• Please address Chess Editor. 



C. Planck. — Problems received with thank.s. 



Francis J. Drake. — No general time limit can bo fixed for solving 

 problems. To solve slowly is better tlian not solving at all. 



Charles Bowen. — Thanks for good wishes. Solutions incorrect. 

 No. 84, If 1. Q to iU, B takes Q. 2. R takes P(ch), K to Kt4. .3. B 

 to K8(ch). Kt to li3(ch) ? No. 83, 1. R takes Kt (ch), K to R2. 

 2. Kt to KtG, R to Q5, and again there is no mate. 



C. G. S.— No. 85. If 1. Q to K7, Kt to B3(ch). 2. K takes P ! 

 and mate next move. 



William II. Steer. — See reply to Charles Bowen. 



D. Duggan. — Solution incorrect— see above repl}'. The games 

 of the late tournament have not been published. 



Correct solutions received. — Problem 81. — East Marden, G. 



Woodcock, Francis J. Drake, G. W. Thompson. No. 85. — G. 

 Woodcock, John, R. J. P., M. T. Hooton, T. T. Don-ington. 



LONDON INTERNATIONAL CHESS TOURNAMENT. 



THE tournament commenced on Thursday, tho 2(;th ult., in a 

 spacious and artistically decorated hall at the Criterion. AD 

 the players, and a goodly number of spectators, assembled there 

 before twelve o'clock. Play commences at noon punctually, and is 

 carried on up to 5 p.m., at which time an adjournment takes place, 

 to be resumed from 7 p.m. until ll.-lS. The pairing for the first 

 day was rather remarkable, as the two victors of Vienna, Steinitz 

 and Winawer, were drawn to play together. The chief interest of 

 the day was centred in their game. 



Steinitz opened with his favourite, the Vienna Opening — viz., 

 1. P to K4, P to K4. 2. Kt to QB3, Kt to QB3. 3. P to B4. 

 Winawer accepted the Gambit by P takes P, whereupon Steinitz, 

 very much against the exiiectations of many, played his own 

 favourite move of 1. P to Q4. The game proceeded with Q to R5(ch). 

 5. K to K2, P to Q3. This is a weak rejoinder. (With P to Q4 

 instead, the game could be brought to a position in which Mackenzie 

 drew.) Then followed 6. Kt to B3, B to Kt5. 7. B takes P, Castles 

 (the usnal move is B takes Ktch). 8. K to K3, B takes Kt. 9. 

 Q takes B, P to B4. 10. P to Q5, QKt to K2. 11. K to Q2, P 

 takes P. 12. Kt takes P, arriving at the following singular 

 position : — 



WlXAWEE. 



Steinitz. 



It will be seen, after careful examination, that White threatens 

 to win the Queen by B to Kt 5. P to KR3 i.=! no defence, on account 

 of P to KKt3. Also P to KKt3 would not help Black, as White 

 can play as follows : — 



12. P to KKt3 



13. P to KKt3 Q to R4 



14. Q takes Q P takes Q 



15. Kt to Kt5 Kt to R3 



16. Kt to KG E to Ksq 



17. Kt takes B, followed by B takes Kt, and wins. 



Winawer plavcd 12. Kt to B3. 13. Kt to Kt5, Q to R4. 14. Q 

 takes Q, Kt takes Q. 15. Kt to B7, Kt t.-ikes B. IG. Kt takes QR, 

 &c. Although being an exchange behind, Winawer made a gallant 

 stand, and even obtained a good chance for a draw. This, how- 

 ever, he missed, and lost after 6^ hours' play. 



Another very interesting game was fouglit between Mason and 

 Mackenzie. It will be recollected that Mason came out third, with 

 23, at Vienna, while Mackenzie scored 221. Tho opening was a 

 Giuoco Piano, somewhat after the form first adopted by Blackburne 

 in his match with /.nkertort, and also very often played by Mason. 

 1 P to K4 P to K4. 2. Kt to KB3. Kt to QB3. 3. B to B4, B to 

 B4. 4. P t.i Q3, P to Q3. 5. B to K3, B to Kt3. 6. P to B3, Kt 

 to 133. 7. Kt to Q2, B to K3. 8. B to QKt5, Castles. 9. B takes 

 Kt P takes B. 10. B to Kt5, R to Ksq. 11. Kt to B sq, K to 

 Ktsq. 12. Q to Q2. P to KE3. 13. B to R4, B to Kt5. 14. P to 

 KR3. B to Q2? 15. B takes Kt, Q takes B. 16. Kt to Kt3, Ac. 

 Mason conducted this game with great strength and perseverance, 

 and defeated his opponent in fifty-two moves. 



Scllman adopted the French Defence against Blackburne. The 

 p.ame, after the exchange of Queens, stood pretty even, when 

 Blackburne, on his twenty-ninth move, proposed a draw, which was 

 accepted. 



Rosenthal played the Scotch Gambit of 4. B to B4 agamst Bird. 

 The latter scored an advantage in the opening, which gave him a 



