141 



♦ KNOWLEDGE - 



[April 1, 1887. 



acknowledge the current issues of The Century and St. 

 Niclwkis magazines, which maintain their standard of excel- 

 lence ; IlazdUs Magazine, written chiefly by Messrs. Hazell's 

 staff, the March number containing a reproduction of an 

 excellent photograph of Mr. Ruskin ; the Medical Annual 

 for 1887 ; the first numbers of Dr. Robert Brown's Our 

 Earth and its Story (Cassell's), which opens attractively and 

 well; and of the Classical Review (David Nutt) ; Science 

 and Education ; and Proceedinr/s of American Philosojihical 

 Society, July 1886. Of the making of school books there is 

 no end, but the space for their acknowledgment has its 

 limits. Messrs. Swan Sonnenschein send us a capital Arith- 

 metic/or Children, by A. E. A. BIair ; from Messrs. Moffat 

 we have Litters and Themes for Composition, and Drainng 

 Copies for Standards III. and IV. ; from Messr.s. Relfe 

 Brothers the Spelling Series of Copy Books, which should 

 be helpful to correct spelling ; German Exercise aiul Copy 

 Book and Combination Exercise Book for Analysis and 

 Parsing. Walford's Antiquarian (Redway) continues to 

 improve in its sprightly treatment of subjects too long in 

 the hands of Dr. Dryasdust. Messrs. Smith (t Elder bring 

 up the rear with a prett}' and compendious reprint, uniform 

 in style with their pocket edition of Thackeray, of Poems 

 hy E. B. Broirninif, embodying all the alterations made for 

 the edition of 18-tG. 



#ur CI)es(0 Column, 



By " Mepiiisto." 



VICISSITUDES OF PAWN AND TWO OPENING. 



■M^'tJISiS JHE following two games were recently played in the 

 Handicap Tournament now progressing at the 

 British Chess Club. In Game No. 1 the second 

 player wins ; in Game No. 2 the first player proves 

 victorious. We print these games together by 

 way of contrast. In the first game the receiver 

 of the odds fails to obtain any advantage in the 

 opening, and soon succumbs to a strong attack, 

 la the second game the reverse occurs ; tlie odds- 

 fiver is quite unable to bear up against the advantage gained in 

 the opening by the receiver of the odds, and has speedily to yield to 

 inevitable defeat. These apparently contradictory results may, 

 however, be sufficiently explained by the play of the respective 

 players. In the first game the receiver of the odds plays the 

 opening weakly, but the odds-giver fights well : whereas in the 

 second game the receiver of the odds plays well, but the odds-giver 

 very indiflierentl}' ; and it is this curious combination of good and 

 bad play, in reverse order, in both games which has produced corre- 

 spondingl}' reverse results. 



Game No. 1.— Success. 

 Remove Black s KBP. 



■White. Ama'-eur. Black, Mr. Zukertort. 



1. P toKt 1. . . . 



2. P (o Qt 2. P to K3 



3. B to Q:'. 3. P to B4 



4. B to K3 



As the secjuel shows, this move loses time, by allowing Black to 

 develop. Either i. V to QB3 or P x P are better than this. 



i. P X P 



5. B X P ."). Kt to QB3 

 Black has gained a very important move. 



6. B to B3 G. Kt to R3 ! 



7. Kt to Q2 



Kt to KB3 is better ; it prevents P to Kt for the moment. 



7. P to Kt 



Whenever the odds-giver can safely play P to Kt then he has 

 already overcome the principal difficultv in this opening. 



8. Kt to K2 

 Weak again. 



8. B to Bl 



Black is now becoming aggre.'^ive ; he threatens to follow this up 

 with Kt to KKtS, after which various possibilities of attack would 

 present themselves either bj- castling or Q to R5, or P to KK(, &c. 



9. Pto KR3 



Considering the above 

 precaution. 



10. Kt to B3 



11. B to Q2 

 Poor Bishop ! wandering ; 



sive spirit of the times. 



Taking the best advantage 



12. Castles 



circumstances, perhaps not an unwise 



9. Castles 

 10. P to Q3 



11. Q to Kt3 

 of White's plav. 



12. BxEP! 



fatal to 



White. 



This move proves 

 White's future chances, 



13. Kt to B3 13. B to KKt.5 



It. Kt to QR4 



Either Kt to Q.5 or 15 to K2 were 

 requisite, it would have prevented 

 Kt to Q.") hv Black. 



11. Q to B2 



15. Kt.vB 15. PxKt 



IG. Q toB sq. .' IC. B x Kt 



17. PxB 17. Kt to Q3 

 This practically decides the 



issue. 



18. BxKt 18. PxB 



19. Qx P 19. P to B5 : 

 And Black won in a few moves. 



GAME No. 2.— Failure. 



Remove Black's KBP. 

 White, .^m.^teur. Black, ilr. Qunsberg. 



1. P toKt 



2. P to Qt 2. P to Q3 



It is very difficult to follow this move up properly, and any 

 deviation from the well-known lines of play should particularly be 

 avoided bv the second plaver. 



" 3. B to Q3 " 3. P to K3 



3. B to K3 is sometimes plaved here. 

 i. P to K5 ■ 4. Kt to K2 



A weak move, which enables White to develop well. P to KKtS was 

 now uecessarv. 



5."B to KKto ! 3. P to KKt3 



6. P to KE4 G. QKt to B3 



Pel haps P to Q4 would have provided Black with a loophole for his 

 K on Q2. 



7. P to K5 ! 7. B to KKt (sq) 



Black would not play 7. P x P on account of 8. Q x P (ch), K to Q2, 

 9. P to Q5 1 Then again, 7. Kt x P would likewise result badly for 

 Black. 



8. PxP 8. 



9. P to KBi 9. 



10. QPxP 10. 



11. Ktto QB3 11. 

 Black having g.ained breathing time does 



PxP 

 I'xP 

 Q to Q3 

 Bto Q2 

 not make the best of it. 



Q to Kto would have gained farther time perhaps, and brought the 

 Q awav. 



12. Qto K2 12. Castles 



13. Castles 13. Q to Kt5 



Black is now compelled to make this move, and lose time bj' doing so. 



14. Kt to B3 



White brings all his pieces well into play, and docs not hurry his 

 attack. 



14, R to K sq 



.\ good move, and the beginning 

 of a combination well planned 

 and executed, which speedily turns 

 the game in White's favour. 



15. Kt to B4 

 This proves loss of time ; there is 

 nothing but Kt to Kt sq., with the 

 hope of being able to free his gamu 

 perh.aps bv B to B3. 



IG. Q to Q3 ! IG. Kt to Kt sq. 

 17. E to h7 I 



Taking forcible advantage of the 

 position 



17. Kt to K2 

 B to Kt2 might perhaps have de- 

 layed the game longer, bat the 

 position was bad, as White then threatened 18. P to Kt4, followed by 

 19. P to QR3, and 20. Kt to KR4, &o. 



% 



^ 



"A 



White. 



18. Kt to K4 



