October 1, 1895.] 



KNOWLEDGE. 



239 



The Moon is full ("Harvest Moon") at lOh. 47m. p.m. 

 on the 3rd ; enters her last quarter at 2h. 3im. p.m. on 

 the 11th ; is new at 6h. 10m. a.m. on the isth ; and enters 

 her first quarter at llh. 4m. a.m. on the 25th. She is in 

 apogee at 2h. a.m. on the 25th (distance from the earth 

 252,000 miles), and in perigee at 5h. p.m. on the 10th 

 (distance from the earth 224,320 miles) ; and in apogee 

 again at 4h. v.yi. on the 28th (distance from the earth 

 251,650 miles). 



a^tM Column. 



By C. D. LococK, B.A.Oxon. 



Communications for this column should be addressed to 

 C. D. LococK, Burwash, Susses, and posted on or before 

 the 12th of each month. 



Solutions of September Problems. 



(A. C. Challenger.) 



No. 1. 



1. Kt to QR3, and mates next move. 



No. 2. 



Key-move. — 1. K to B7. 



If 1. ... K to K4, 2. P to K3, etc. 



1. ... K to K(;, 2. B to KtSch, etc. 



CoRKECT Solutions of both problems received from 

 Alpha, E. W. Brook, W. Willby, A. Louis, G. A. F., 

 J. T. Blakemore. 



Of No. 1 only, from H. S. Brandreth, G. G. Beazley, and 

 A. E. Whitehouse. 



J. T. Blakemore. — Yonr other three-mover has a rather 

 pretty second solution beginning with 1. B to Buch. 

 In correcting it could you not contrive to employ a smaller 

 force ? Twenty-six pieces are rather more than most 

 solvers care to see. Your other problem (amended) appears 

 below. 



PKOBLEM. 

 By .J. T. Blakemore. 



Buck (6). 



,^ mm,,^ wl^', 0m._ 



Ill 



* wMf. m 





f»j 





Whitk (11). 



White mates in three moves. 



The game given below was played in the fourteenth 

 round of the Hastings International Tournament. 



"Evans Gambit." 

 White. Black. 



H. E. Bird. II. N. PillabiiiT. 



1. P to K4 1. P to K4 ' 



4. P to QKt4 



5. P to B3 



6. P to Q4 



7. Kt to Kt5 (6) 



8. KtxKBP (c) 



9. BxPich 



10. P to KB4 



11. P to K5 



12. PxKt 



13. Castles 



14. Kt to Q2 (e) 



15. Kt to B3 



16. R to Ktl 



17. B to K3 (./) 



18. Q to R4 



19. RxB 



20. R to Ql 



21. R to R3 (0 



22. B to Bl 



23. Q to B2 



24. R(R3)xQP 



25. P to B5 (/,) 

 20. B to R3 

 27. Q to KB2 

 2s. K to Bl 



29. RxR 



30. QxKt 



31. K to Kl 



32. K to B2 



33. K to Kl3 



34. K to R3 

 85. P to Kt3 



36. QxQ 



37. KxP 

 88. K to B3 

 39. Resigns. 



4. BxKtP 



5. B to Q3 (rt) 



6. Kt to B3 



7. Castles 



8. ExKt 

 KxB 

 P X QP (-0 

 B toK2 

 BxP 

 PtoQ4 

 PxP 



K to Ktl ( /■ 

 P to QKt3 



17. B to Kt5 {h) 



18. BxKt 

 Q to Q3 

 EtoQl, 

 P to Q5 

 Q to K3 ! 



23. P toQO (y) 



24. Kt to Q5 



25. Q to K5 

 20. P to B4 (0 



27. Kt to K7ch 



28. ExR 



29. QxE 



30. QxPcb 



31. Q to KtSch 



32. B to Q5ch 



33. Q to Kt3ch 



34. P to KE4 



35. Q to Kt5ch 



36. PxQch 



37. B to K6 

 33. B to K3 



9. 

 10. 

 11. 

 12. 

 13. 

 14. 

 15. 

 16. 



19 

 20 

 21 

 22 



Kt to KBB 

 B toB4 



2. Kt to QB3 



3. B to B4 



Notes. 



(«) Commonly regarded as inferior ; but Mr. Pillsbury 

 believes in it, and adopted it consistently throughout the 

 tournament. 



(i) The beginning of an ingenious but not very advan- 

 tageous combination. The " Handbuch " recommends 

 7. Castles, Kt x KP ? 8. P x P, with the advantage. 



(f) A game between Anderssen and Kieseritzky was 

 continued 8. P to B4, PxBP; 9. P to K5, BxP; 10. 

 PxB, KtxP; 11. B to Kt3, P to KR3, and Black has 

 more than an equivalent for the piece. 



{d) The correct reply. If instead he play 10. . . . 

 B to K2, 11. BP x P, Kt to Ksq ; 12. Q to Kt3ch wins for 

 White. So also 10. ... KtxKP, 11. BPxP, Q to 

 E5ch ; 12. P to Kt3, KtxKtP; 13. Q to B3ch, Kt to 

 B4ch ; 14. K to Qsq is good for White. 



(c) A mistake ; he should defend the Pawn at all hazards 

 by 14. B to Kt2. 



( / ) Threatening P to B7, which be cannot play at once 

 on account of IG. Q x P ! B x R ; 17. Kt to Kt5ch, with a 

 winning attack. 



(r/) Tempting Black to play 17. . . . P to Q5, which 

 would be premature. The Queen might check in reply, 

 followed by 19. R to Qsq. 



(/i) Or 17. ... B to B4, 18. E to Kt5, Kt to K2 ; 

 19. B to Q4 (or Kt to Q4), P to B4, etc. 



(i) B to Bsq at once would save a move. 



(y) This may possibly be an oversight. Though Black 

 wins, the complications are so bewildering that a player in 



