98 



KNOWLEDGE 



[Mat 1, 1891. 



■'•4.* 



% 



4. 4. 



B 

 Tricks— AB, 3 ; YZ, 2. 



YZ, 2. 



Note. — Z's lead was to be expected, for his partner 

 clearly lias no more trumps, and the four is marked in A's 

 hand. 



Trick 7. 

 A 



'Jricks—XB, i ; YZ, 3. 



Note. — B's lead will either clear his ten of hearts, or 

 throw the lead into Z's hand, who then must open spades. 

 A spade is of no avail, unless both A's spades are winning 

 cards (the diamonds being not yet established) ; and, in 

 this fortunate event, only one trick is lost by the heart 

 lead. 



YZ, (;. 



B 



Tricks— A.B, 5 ; YZ, 7. 



Y makes the queen of hearts, and 



YZ SCOKE Two BY CaKDS AND GaME. 



Kemarks. — If B leads a small spade at trick 7, Y, on 

 winning with the nine, should return the king at onee, 

 and follow with the ten ; Z wins with the knave, draws 

 B's trump with the ace, and then makes the knave of 

 hearts, the king of diamonds, and the last spade. 



Trick 8. — It would, of course, be bad play at this stage 

 of the game for Z to lead out the ace of spades. 



Trifle 9. — Z passes his partner's ten ; for, if B holds 

 queen, nine, he can only have one heart, and, after trump- 

 ing Y's hearts, must lead a spade. 



Second Line of Play. 



Trick 4. — B plays the two of hearts, Z the knave of 

 hearts, A the four of clubs, Y the three of hearts. Tricks, 

 AB, 3 ; YZ, 1. 



Note. — B argues that, if A has knave, eight, of hearts, 

 he can only have three trumps, and these on the hypo- 

 thesis that he has no spades, so that there is small 

 prospect of his bringing m his diamonds, which are not 

 yet established. If A has no hearts, AB have a cross 

 ruff; if he has the eight, and Z the knave, B's ten will 

 remain guarded ; and, if Z is void and discards, A's knave 

 will draw the queen, and B will have command of the 

 suit. 



Trick 5. — A plays the eight of diamonds, Y'^ the seven 

 of clubs, B the nine of clubs, Z the king of diamonds. 

 Tricks— KB, 4 ; YZ, 1. 



Trick 6. — B plays the four of hearts, Z the two of 

 spades, A the ten of clubs, Y' the five of hearts. Tricl,-s — 

 AB, o ; YZ, 1. 



Trick 7. — A plays the queen of diamonds, Y the three 

 of clubs, B the king of clubs, Z the ace of clubs. Tricks — 

 AB, 5 ; YZ, 2. 



Note. — A asks B for his best trump. 



Trick 8. — Z plays the five of clubs, A the queen of 

 clubs, Y the six of hearts, B the six of clubs. Tricks — 

 AB, 6; YZ, 2. 



Trick d. — A plays the nine of diamonds, Y the nine of 

 spades, B the ten of hearts, Z the eight of clubs. Triclis 

 — AB, 6 ; YZ, 3. 



Trick 10. — Z plays the four of spades, A the three of 

 spades, Y the king of spades, B the five of spades. Tricks 

 — AB, 6 ; YZ, 4. 



Trick 11. — Y plays the queen of hearts, B the knave of 

 clubs, Z the six of spades, A the two of diamonds. Tricks 

 — AB, 7 ; YZ, 4. 



Trick 12. — B plays the seven of spades, Z the ace of 

 spades, A the eight of spades, Y the ten of spades. 'Tricks 

 — AB, 7 ; YZ, 5. 



Trick 13. — B makes the queen of spades, and 

 AB Score Two by Cards and Two by Honours. 



Eemarks. — Trick 6. — K Z trumps with the ace, A dis- 

 cards a spade ; and, if Z then leads a trump, AB, with 

 proper play, make 4 by cards. 



Trick 10. — Z plays correctly in leading a small spade, 

 as he can count two spades in A's hand and three in B's. 



Trick 12. — Z, of course, plays his ace of spades to 

 save the game, as he cannot teU where the queen is. 



A's Hand. 



C— Qn, 10, 4. 

 D.— Ace, Qn, Kn, 9, 8, 

 S.— 8, 8. 

 H.— 7. 



Y's Hand. 



C— 7, 3, 2. 



D.— 4. 



S.— Kg, 10, 9. 



H.— Kg, Qn, 8, 6, 5, 3. 



B's Hand. 



C— Kg, Kn, 9, 6. 

 ;, 2. D.— 5, 8. 



S.— Qn, 7, 5. 

 H.— Ace, 10, 4, 2. 



Z's Hand. 



C— Ace, 8, 5. 

 D.— Kg, 10, 7. 

 S.— Ace, Ivn, 6, 4, 2. 

 H.— Kn, 9. 



