26 RING-RIDING. 



I. Plate 3. — After the column has just entered on one of 

 the long sides, command : 



1. Change, 2. March ; 



when the column will leave the wall and cross the ring 

 diagonally to the opposite side, and to a point one quarter 

 from the other end of the ring. 



II. Plate Jf. — As the head of the column arrives at the 

 middle of one of the long sides, command : 



1. Column rigid (or left), 2. March ; 

 and, as the column arrives at the opposite wall, 



1. Column left (or right), 2. March ; 

 or, in place of these, command : 



1. Half-school Change, 2. March ; 

 when the column will right turn, and change direction at 

 the opposite wall, without further command. 



III. Plate 5. — This is executed in the same manner as 

 Plate 4, but from the center of one of the short sides, 

 through the middle of the ring. Use either the com- 

 mand : 



1. Column right (or left), 2. March ; 

 or, 



1. Center, 2. March ; 

 and as the column reaches the other end, 



1. Column left (or right), 2. March. 



IV. Plate 7.— The class being on the large circle, com- 

 mand : 



1. On the circle Change, 2. March ; 

 when the column makes a right turn, and, crossing to the 

 other side of the circle, a left turn, keeping on the circle. 



V. Plate 5.— The class executing a quarter-circle in one 

 of the corners, and just approaching or leaving the short 

 side, command: 



1. Change, 2. March ; 



