The Game ofykKe 



ROMANCE and fable say there is a 

 pot of gold at the end of the rain- 

 " bow. Here is a description of a 

 new game bearing that name, in which 

 are combined the elements of chance and 

 skill. It is an open-air as well as an in- 

 door game, and aside from the actual 

 sport of putting the shots great interest 

 is excited in figuring up and combining 

 the counts which are available in the 

 game. 



The regulation target for outdoor 

 sport is y}/2 ft. long and 4 ft. wide, 

 ipounted on posts 2 ft. high. The in- 

 door target is 3 ft. long by 20 ins. wide. 

 On the background thus provided is 

 painted the segment of a rainbow, the 

 outer rim of which describes an arc of a 

 circle 6 ft. in diameter. The arcs of 

 circles which represent the seven colors 

 of the rainbow, are 4 in. apart, and these 

 are numbered successively from the red 

 band 5 to the violet band 35. 



This rainbow field is divided by radial 

 bars, each being i^ in. wide, and 3i in. 

 thick. There are thus five segmental 

 spaces, the middle one being numbered 

 50, the two on opposite sides 30 and 40 

 respectively, and the extremities 10 

 and 20. The projectile is an adaptation 

 of the old leather "sucker" with which 

 boys are familiar. The stem is a turned 

 piece of soft wood, ^ in. in diameter 

 and 14 in. long. A short section of lead 

 pipe is driven on one end, and a rubber 

 sucker disk, dished as shown, is secured 

 to the end of the stem by means of a 

 large-headed tack. The lead ring serves 

 two purposes, to give the necessary 

 weight to the end of the stem and to 

 prevent the end from splitting when the 

 tack is driven in. 



It should be observed — for this is one 

 of the features of the game — that the 



diameter of the 

 disk is not great- 

 er than the 

 width of the ra- 

 diating strips 

 which run across 

 the rainbow. 

 The throwing 



device is a tube 2 ft. long, with a bore 

 of the proper size to receive the stem. 

 The rear end of the stem has an annular 

 groove, and a hole is made through the 

 wall of the tube to coincide with the 

 location of the groove when the stem 

 is in the tube. A trigger is hinged 'to 

 the tube midway between its ends, one 

 end thereof having an in-turned bend, 

 so it will enter the hole in the tube and 

 rest in the groove of the stem, while the 

 rear end of the trigger is w^ithin reach of 

 the forefinger of the thrower when it is 

 grasped by the handle of the tube. 



The ability to release the projectile 

 at the proper time by pressing the 

 trigger is only one of the fine points of 

 the game, but this is soon acquired, as 

 well as the speed with which the missile 

 is thrown. The counting system may be 

 varied by the players, but the approved 

 plan is here outlined. As each projectile 

 has a certain number its striking posi- 

 tion on the target is an important factor. 

 Assuming that the stem numbered 4 is 

 thrown, and strikes and sticks on the 

 blue at A the value of the blue is 25, 

 which, multiplied by 4, equals 100; but 

 being in the sector space 40, it must be 

 diminished by that number, leaving 60 

 as the result. If the shot had landed on 

 the blue in the sector 10, the result would 

 have been 90. If in sector 50 the result 

 would be 50. The rule of the game, 

 therefore, is as follows: Multiply the 

 value of the rainbow color with the 



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