944 



Popular Science Monthly 



After you are accustomed to the turns, 

 daily practice should be as follows: Some 

 jogging to warm up; throw without a 

 turn; then with one, two, and three turns 

 in succession, but without trying for dis- 

 tance. Finally try for distance. 



Throwing the 56-lb. weight is a clumsy 

 and uninteresting event, but is still used 

 by some athletic clubs. There are two 

 kinds, (i) for distance, and (2) for height. 

 The distance throw is really a clumsy ham- 

 mer throw. Stand in the center of the 

 circle with legs spread. Place the weight 

 in front on the ground. Grasp the handle 

 and swing the weight backward between 

 the legs, then forward and to the right 

 of the right leg. From there swing it to 

 the left and make a turn, as in the hammer 



handle to the inside edge of the circum- 

 ference of the circle on a line from such 

 mark to the center of the circle. 



Each competitor has three trial throws, 

 and the best five, three more. Each com- 

 petitor is credited with the best of all his 

 throws. 



Special Rules for Height 



A barrel head 3 ft. in diameter is sus- 

 pended horizontally in the air. 



The field judges determine the height 

 at which the barrel head is to be fixed at 

 the beginning of the competition, and at 

 each successive elevation. 



A fair throw is one where no part of the 

 body of the competitor touches the ground 

 outside the circle before the weight touches 



The ancient discus thrower stood on a pedestal much Uke an indoor pole vaulting block, with 

 the right foot forward and at the lower part that is inclined in the direction of the throw 



throw, and hurl it. The throw for height 

 is started like the above, then backward 

 between the legs, and then upward to the 

 pan. 



In making his throw, the competitor 

 may assume any position he chooses and 

 use both hands. 



Foul throws and letting go the weight 

 in an attempt count as trial throws without 

 result. 



It is a foul if the competitor steps on the 

 circle, or leaves the circle before his throw 

 has been marked. 



Special Rules for Distance 

 A fair throw is one where no part of 

 the body of the competitor touches the top 

 of the circle or the ground outside the 

 circle. 



The measurement of each throw is taken 

 at the circle from the nearest mark made 

 by the fall of any part of the weight or 



the barrel head, and where any part of 

 the weight or handle touches any part of 

 the barrel head. 



The measurement of each throw is from 

 the ground perpendicularly up to the 

 lowest part of the barrel head. 



The method of competition is the same 

 as in the running high jump. 



Throwing the Javelin 

 This ancient Greek event has been added 

 with the revival of the Olympic games, 

 but is not very popular. This is not dif- 

 ferent from throwing any other object of 

 the same weight, except that the javelin 

 must be thrown so that the point strikes 

 the ground before any other part. In the 

 style mostly used, the javelin is grasped 

 at the middle, and held with bent arm above 

 the shoulder. Take a fast 15-yd. run. 

 Just a few feet from the toe-block take a 

 hop with the right foot (for a right-handed 



