1004 THE GHOST-DANCE RELIGION [kth.ans.14 



round sides which turn up. A lucky throw with the green or trump stick 

 generally gives the thrower another trial in addition. The formula is: 



One flat side up counts 1 



One llat side (if »a7ie) counts - 1 and another throw. 



Two flat sides up, with or without sahe, count - 



Three flat Bides up count :; 



Three flat sides up, including sahe, count 3 and another throw. 



All four flat sides up count 6 aud another throw. 



All four round sides up count 10 and another throw. 



Only the (Ia1 sides count except when all the sticks turn round side 

 up. This is the best throw of all, as it counts ten points and another 



throw. On completing one 

 round of forty points the 

 player takes one of the .small 

 green tally sticks from the 

 pile and she who first gets 

 the aumber of tally sticks 

 '?i~\ \ . previously agreed on wins 



the game. Two, four, or any 

 even number of persons may 

 play the game, half on each 

 side. When two or more 

 play on a side, all the part- 

 ners move up the same num- 

 ber of points at each throw, 

 but only the lucky thrower 

 gets a second trial in case 

 of a trump throw. 



The other woman's game 

 mentioned, the dice game, is 

 called ta-u' seta 1 Una (literal- 

 ly, "striking," or •• throwing 

 i against" something) by the 

 i Arapaho, and mo'nshimnnh 

 I by the Cheyenne, the same 

 name being now given to the 

 modern card games. It was 

 practically universal among 

 all the tribes east and west. 

 aud under the nameof "hub- 

 bub" is described by a New 

 England writer as far hack 



as lil.'ll. almost precisely us 

 FiO-98-Baatets used fa dice game. . ( ^^ t(i(]ay among , lu . 



prairie tribes. The only difference seems to have been that in the east 

 it was played also by the men. and to the accompaniment of a song 

 such as is used in the hand games of the western tribes. 



