cULIN] DICE GAMES: KLAMATH 13% 
All marked sides up or down count 2; both male sticks up with women down, 
or vice versa, count 1. These are the only counts. 
The set no. 61722 differs from the preceding only in the number of 
parallel lines on the two shnawedsh staves. At the ends of the two 
staves there are seven parallel lines, while in the center of one are 
five and of the other six parallel lines. These specimens were col- 
lected in 1900 by Dr George A. Dorsey, who furnished the above 
description of the game under the name of skushash. 
Kuamarnu. Oregon. (Cat. no. 24126, United States National Museum.) 
Four woodchuck-teeth dice (figure 157), two, both lefts, stopped at 
the end with red cloth and marked on the 
flat side with chevron pattern, and two, some- PAR 
what smaller, one right and the other left, 2 oN 
apparently from the same animal, marked 
on the same side with five small holes. Col- VA aN 
lected by L. S. Dyar, Indian agent. 
The game is described by Dr Albert S. Gat- YESS 
schet.“ under the name of skushash : z 
The four teeth of the beaver are marked for this game atop 
by the incision of parallel lines or crosses on one side, fo 6 
3 
and a small piece of woolen or other cloth is inserted 
into the hollow to prevent breaks in falling. The two Fi. 157. Woodchuck- 
= eee f aspen : teeth dice; length, 1} to 
pager or peu Jens of the eae er are EHMER the male, Isiinonee icinrinther 
laki, the pair of lower and shorter the female teeth,  dians, Oregon; cat. no 
glo, kGlu, distributive form: kikalu. The marked side 24126, United States Na- 
of the teeth wins, if it is turned up after dropping. The tional Museum. 
teeth of the woodchuck (m-i, or mdi) serve for the same purpose. . . . In 
this game of beavers’ teeth (pu’man tit) or woodchuck’s teeth (mtyam ttt) 
they use twelve check sticks to count their gains with. The game is played by 
two persons, or by two partners on each side. 
A further account of the game is found in a text translated by 
Doctor Gatschet: ” 
The Klamath lake females play a game with beavers’ teeth, letting them drop 
on a rubbing stone. When all the teeth fall with the right, or marked, side 
uppermost, they win 2 checks. If both female teeth fall right side up, they 
win 1 check. If both male teeth fall right side up, they win 1 check. Fall- 
ing unequally, they win nothing. They quit when one side has won all the 
stakes. Women only play this game. 
The beaver-teeth game may be regarded as a modification of the 
bone game played by the Blackfeet. The four beaver teeth marked 
with circles or dots and lines arranged in chevrons clearly replace the 
four similarly marked staves. Again, the tooth tied with sinew cor- 
responds with the sinew-wrapped stave. The twelve counters agree 
with those of the Blackfeet. ; 
“The Klamath Indians. Contributions to North American Ethnology, v. 2, pt. 1, p. 81, 
Washington, 1890. 
*Ibid., p. 80. 
