cULIN] DICE GAMES: MIWOK 1438 
No player loses his throw, for if he has lost his counter, he enters another, 
but no second can be used until the first is lost. Falling into a space occupied 
by a partner does not change the play of either, but an adversary would take 
both should he throw into that space. Players never throw more than twice 
under any circumstances, but if the first throw takes an opponent’s counter, the 
second throw counts toward carrying him home. 
The game lasts from one to three hours and is ended when one side has no 
more counters to enter (laex chixgunil xa guak, you have eaten all). 
From time to time, toward the close of the game, counters already taken are 
separated, cham-alni, and counted, Zuarj 14, the burden of proof lying curiously 
enough on the victors to show they have caught and eaten all their adversaries. 
The whole idea shown by the terms of the game, and still more by the excla- 
mations and remarks of players is that of the pursuit, capture, and safe carry- 
ing off of prey. For example: Xin kan, I lay in wait; a fn xa ram txé us, 
you intercepted him well; ta ok laat, enter, thou (ok is used as setting out 
upon an enterprise) ; ok ré sikbal kar, to start fishing, or ok ré sikbal tsik, to 
start the hunt for birds. In the ordinary sense of enter, another word, ojan, 
is used; a 4n xin numé sa jumpat, I passed him quickly; wi jun chik xa 
kam-si Swé, if one more, you would have killed me. 
Before counters are put in play they are called what they are: Ché, stick; 
chaj, leaf; ruk-ché, twig; ton chaj, leaf stem. But when put in play they 
become gwe, me, myself; ladt, thou; or in the third person are called by name 
of the player. 
Maya. Chichen Itza, Yucatan. 
Dr Alfred Tozzer informs me that he saw grains of corn, black- 
ened on one side, that were used in a game, Juego de maiz, presumably 
similar to that observed among the Kekchi. 
The game is called baSal iSim (bashal ishim). Four grains of corn, two of 
them colored black on one side, are thrown. The winning throws are two white 
and two black or all black. 
MOQUELUMNAN STOCK 
Awant. Near Cold Springs, Mariposa county, California. 
Dr J. W. Hudson describes the following game under the name of 
teata¢u: 
Six half acorns are cast in a basket plaque. Half face up, half down, count 
1; all up or down count 2. 
The game was given me by a refugee of the Awani once possessing Yosemite 
valley, called “ Old Short-and-Dirty,” a woman about 80 years old, who is one 
of the five surviving members of that warlike people and lives with her sister 
and a blind nephew at the above-mentioned place. None of her people have 
been in Yosemite since about 1870. 
Mrwoxr. California. (Collection of Dr C. Hart Merriam.) 
Plaque for dice game (figure 162), 232 inches in diameter, collected 
by Dr C. Hart Merriam. 
The collector states that this plaque was collected from the Miwok, 
but made by one of the Yuroks tribes. The Miwok call the plaque 
and game by the same name, chattattoomhe. They use six dice. 
