CULIN] HIDDEN-BALL GAME: APACHE ; 345 
two of the moccasins with his finger, or a stick. If the one he first touches has 
the hidden thing in it, the player loses 8 to the opposite party; if it is not in the 
second he touches, but in one of the two passed over, he loses 2. If it is not 
in the one he touches first, and is in the last, he wins 8. The Crees play this 
game differently, putting the hand successively into all the moccasins, endeavor- 
ing to come last to that which contains the article; but if the hand is thrust 
first into the one containing it, he loses 8. They fix the value of articles staked 
by agreement; for instance, they sometimes call a beaver skin, or a blanket, 10; 
sometimes a horse 100. With strangers, they are apt to play high; in such 
cases, a horse is sometimes valued at 10. 
50. American Museum of Nat- 
Sauk anp Foxes. Iowa. (Cat. no. 5 
ural History.) 
Twelve peeled willow twigs, 12 inches in length, and a pointed peeled 
willow stick, 26 inches in length (figure 455). 
These were collected by Dr Wilham Jones, who describes them as 
counters and pointing stick for the moccasin game, mama kes& hi 
wagi. Four moccasins are used and a bullet is hidden. 
5 
= 
5 
Fig. 455. Counting sticks and pointer for moccasin game: length of counters, 12 inches; length 
of pointer, 26 inches; Sauk and Fox Indians, Iowa: cat. no. »$35, American Museum of Natural 
History. 
ATHAPASCAN STOCK 
Apacne (Jrcarttta). Northern New Mexico. 
Mr James Mooney,’ in his account of the Jicarilla genesis myth, 
describes the game as follows: 
It was dark in the under-world, and they used eagle plumes for torches. The 
people and the animals that go about by day wanted more light, but the night 
animals—the Bear, the Panther, and the Owl—wanted darkness. They disputed 
long, and at last agreed to play the kiiyon’ti game to decide the matter. It was 
egreed that if the day animals won, there should be light, but if the night 
animals won, it should be always dark. 
The game began, but the Magpie and the Quail, which love the light and have 
sharp eyes, watched until they could see the button through the thin wood of 
the hollow stick, and they told the people under which one it was. The morning 
star came out and the Black-bear ran and hid in the darkness. They played 
again, and the people won. It grew bright in the east, and the Brown-bear ran 
and hid himself in a dark place. They played a third time, and the people won. 
It grew brighter in the east and the Mountain-lion slunk away into the darkness. 
They played a fourth time, and again the people won. The Sun came up in the 
east, and it was day, and the Owl flew away and hid himself. 
In a footnote Mr Mooney describes the game of kiiyonti: 
A sort of “thimble and button” game, in which one party hides the button 
under one of several closed wooden cups or thimbles, and the other tries to guess 
under which thimble it is. There is a score of 104 tally sticks. 
«The American Anthropologist, vy. 11, p. 198, 1898. 
