118 Journal of the Asiatic Society of Bengal. [ April, 1906. 
The game is played by four, but may equally be played by 
two, or even by three persons, each of whom has four “ men,” distin- 
guished by their colours or their materials. 
Each player sits opposite one arm of the cross, and his object 
is, starting from the centre of the board down the middle an 
the left-hand row of his own arm of the cross, to move his four 
** men” all round the board, finally bringing them down the right- 
hand side and up the middle row of his own arm and landing them 
in the triangular space in the centre. 
The first to do this wins the game. 
The moves are regulated by the number of cowries which fall 
with the slit uppermost out of seven, which are thrown from the 
hand without the use of any dice-box. The following table gives 
the value of the various throws:— 
If all 7 cowries fall with the slit uppermost, the throw counts 12 
” ” 3 
” 6 ” ” ” 0 
9 5 bd ” ‘ ” 25 
” 4 ) ” ’ ” 4 
” 3 9 ” ” : or) 
” 2 or) ” 2 
99 b | 9 
99 1 bh] ” 10 
” 9 99 
If none iy : 7 
A “man” may be placed on the board only when either 10, 
25 or 30 is thrown. 
When a “man” is so started, he is placed on the square corres- 
ponding to the number thrown, counting down the middle and up 
the left-hand row. 
nce a ‘‘man” has been started, every throw can be utilised 
by pushing on a “man” for a number of squares corresponding 
to the number thrown. ! 
the “ man” up accordingly, é 
._ When a“ man” reaches the last square of all, he has to wait 
till either 10, 25 or 30 is thrown. When one of these numbers: is’ 
