Honors, Degrees, and Indian Names iii 



Blazes and Signs. Make the 4 usual Indian Signs or 

 Blazes on tree trunk, in twigs, grass, stones, give the smoke 

 signals, and add 25 other signs or pictographs used by the 

 Indians. Coup or grand coup, according to merit. 



Herald. Open and lead the Council, light the, sacred 

 fire, performing the Peace Pipe ceremony and the Naming 

 ceremony. Know three Indian dances songs and the 

 Omaha Invocation. Coup or grand coup, according to merit. 



Dancer. Know three Indian dancing songs and be able 

 to dance and teach the Snake dance, the War dance, the 

 Caribou dance and the Scalp dance, for coup. Add the New 

 Sun dance, the Seneca War dance and the Dog dance for 

 grand coup. 



Peace Messenger. Know 100 signs of the Sign Language 

 and translate into English from any other language sen- 

 tences amounting to 300 words, coup. Know 200 signs and 

 translate from two languages, grand coup. 



Indian Clock. Make an Indian clock, that is, a sun- 

 dial, that works. Coup or grand coup, according to merit. 



Map. Make a correct map of a region one mile long, 

 \ mile wide, such as a mile of highway, taking in f of a 

 mile on each side, marking every house, fence, hill, and 

 prominent tree, etc. When there is a stream, indicate 

 the size, speed, gallons it runs per hour and bridges. 

 Coup or grand coup, according to merit. 



^weat Lodge. Make and use properly a Sweat Lodge 

 three times in one week, in two of the times it may be given 

 to another person for coup. 



Run a Sweat Lodge successfully for one month, treating 

 at least a dozen patients, grand coup. 



Bow and Arrows. Make a bow and 6 arrows that will 

 carry 100 yards, coup; 150 yards, grand coup. 



Tomtom'. Make and decorate a tomtom ; coup or grand 

 coup, according to merit. ' 



