Games for the Camp 293 



It is optional with the judges whether the use of a time- 

 piece is to be allowed. 



RABBIT HUNT 



The game of Rabbit-hunting is suited for two hunters in 

 limited grounds. 



Three little sacks of brown burlap, each about eight 

 inches by twelve, are stuffed with hay. 



At any given place in the woods the two hunters stand in 

 a lo-foot circle with their bows and arrows. One boy is 

 blindfolded; the other, without leaving the circle, throws 

 the Rabbits into good hiding places on the ground. Then 

 the second hunter has to find the Rabbits and shoot them 

 without leaving the circle. The lowest number of points 

 wins, as in golf. If the hunter has to leave the circle he 

 gets one point for every step he takes outside. After he 

 sees the Rabbit he must keep to that spot and shoot till it 

 is hit once. One shot kills it, no matter where struck. 

 For every shot he misses he gets five points. 



After his first shot at each Rabbit the hider takes alter- 

 nate shots with him. 



If it is the hider who kills the Rabbit, the hunter adds 

 ten points to his score. If the hunter hits it, he takes ten 

 off his score. 



If the hunter fails to find all the Rabbits, he scores twenty- 

 five for each one he gives up. 



The hider cannot score at aU. He can only help his 

 friend into trouble. Next time the two change places. 



A match is usually for two brace of Rabbits. 



ARROW FIGHT 



This is a good one for challenges between two bands 

 of equal numbers, say six on a side. 



