24 GAME CLUBS, PARKS, AND PRESERVES 



a friend for two days' shooting, having first obtained 

 an invitation from the club-officers, and the member is 

 charged $5 per diem for this privilege, and is required 

 to pay the usual club charge for board, $1.50 per diem. 



The club-houses are often large and comfortable. 

 Many of them are shingled and are picturesque in 

 ' color and outline. The main building always contains 

 a large room with an open fireplace where wood is 

 burned. A fine view is to be had from many windows. 

 There are well-filled bookcases, cases full of mounted 

 game birds, easy-chairs, and tables filled with maga- 

 zines and papers. The sleeping apartments overhead 

 are nicely furnished with comfortable beds and each 

 has a fireplace or stove. There are often inspiring 

 pictures on the walls — Japanese geese flying away 

 from excited Americans, mallards and other ducks 

 falling to the successful shot, etc. 



The superintendent and his family live in their own 

 house near by, and there are often dormitories or 

 cottages for the use of members in addition to the 

 main club building. The superintendent has the use 

 of the club-farm, and at the duck clubs his guards or 

 watchmen have the privilege of trapping muskrats 

 and other animals which may be found on the marsh. 

 At the boat-house each member has room for his boats, 

 and a locker in which to keep his decoys, rubber boots, 

 coats, etc. There are kennels for the dogs, and a club 

 rule usually prohibits anyone from using a member's 

 dog without his permission. There is a small monthly 

 charge for keeping the dogs — $3 per month, at the 

 Wyandanch Club, and for puppies $2 per month after 

 they are two months old, and until they are one year 



