ON SIAMESE LITERATURE. 375 



game. He goes one square in any direction, and takes in any direction. 

 He cannot castle. He is check-mated much in the same manner as in the 

 British game, but a stale-mate makes a drawn game. 



The Met or minister [the queen with us] stands on the right hand of 

 the King, can move two squares straight-forward at the outset — but after the 

 first move he can only go one square at a time, and that diagonally either 

 for advance or retreat. 



The Khon, " post or supporter," is the bishop. His first move is either 

 one square forward or diagonally, but at any period of the game he may 

 take the adversary's piece on the square before him, but not that one which 

 may stand in his rear. 



Maa or the horse, is the knight and moves in the same way as the 

 English one. 



The Rooa or ship is the Castle and moves in the same way as the latter. 

 Bea or " cowries" 1 shells) are the paivns. Tliey are ranged on the 

 third square and move one square at a time, and only one at the outset, and 

 take diagonally. When they reach the adversary's line of pawns they 

 become Met or ministers and move accordingly. 



The following 2^ame was olaved in my presence by two Siamese : 



13. Right hand knight to his second square. 



14. Queen to her second square. 



15. Right hand bishop to his first square. 



16. Queen to her second square. 



17. Right hand knight's pawn one square. 



1 8. Right hand castle to queen's square. 



19. Left hand knight to king's second square. 



20. Left hand castle one square to front. 



21. Ditto ditto Bishop takes adversary's 

 queen's pawn. 



22. Left hand castle to queen's second square. 



23. Ditto ditto knight retreats to king's second 

 square. 



24. Left hand knight to king's first square. 



1. The white Queen's pawn leads off by mov- 



ing one square to the front. 



2. The black ditto ditto's pawn ditto ditto. 



3. Queen to right hand bishop's first square. 



4. The adversary does the same. 



5. Queen to her second square. 



6. Right hand bishop's pawn one square. 



7. Ditto ditto knight to queen's first square. 



8. The adversary does the same. 



9. Right hand knight to right hand bishop's 



third square. 



10. Left hand bishop one square forward. 



11. Queen's pawn takes adversary's pawn. 



12. King's pawn one square. 



