378 



ON SIAMESE LITERATURE. 



135. King one square to his left. 



136. Castle's pawn one square. 



137. Ditto to white right hand bishop's fourth 



square. 



138 Ditto to left hand knight's third square 



and checks. 

 139. King retreats one square. 

 14-0. Left hand knight's pawn one square and 



becomes a met. 



141. Castle to black bishop's fourth square. 



142. Pawn one square forward. 



143. Castle to black left hand castle's fourth 



square. 



144. Ditto to white knight's fourth square. 



145. Ditto takes pawn. 



146. Ditto to queen's fourth square. 



147. King takes castle. 



148. Castle takes castle. 



149. King to black queen's fourth square. 



150. Ditto to queen's second square. 



151. Ditto back to black king's fourth square. 



152. Castle to left hand castle's fourth square and 



checks. 



153. King to his own fourth square. 



154. Ditto one square forward. 



155. Ditto to his queen's third square. 



156. Ditto to his ditto fourth ditto. 



157. Ditto to his own third ditto. 



158. Castle to his knight's fourth square. 



159. King to his left bishop's third square. 



160. Ditto moves one square to his left. 



161. Ditto to his third square. 



162. Castle to his king's third square. 



163. King to his left bishop's third square. 



164. Castle to white queen third square and 



checks. 



165. King to his own second square. 



166. Ditto to white king's fourth square. 



167. Ditto to his left bishop's second square. 



168. Ditto one square to his right. 



169. Ditto to his own second square. 



170. Castle to white queen's fourth square. 



Here the game ends, being a drawn one. The reason is that the king 

 has got back to liis coimtiy, as the Siamese express it, within the permitted 

 number of moves, viz. 16. The new made met or minister is not of a high 

 rank enough to attack a king. The castle or ship is supposed to contain 

 all the belligerents. Had two castles been opposed to the king he would 

 have been check mated in eight moves. 



The following are established rules. If a king is left alone to contend, 

 his aim is to get so placed as to prevent being check mated within a certain 

 number of moves. In the first place, however, the number of pieces actually 

 on the board is deducted from the prescribed number of moves in each 

 case. Thus, if the king has opposed to him a king and two castles — the 

 number of pieces on the board four — is deducted from the prescribed num- 

 ber eight. If the adversary has only a castle, the prescribed number is 

 sixteen. If he has two bishops—it is twenty-two. If with one forty-four. 



