ON SIAMESE LITERATURE. 379 



If with three knights thirty-three.* If with one knight sixty-six. If with 

 a met, it is a drawn game. If with a queen or met and two pawns eighty- 

 eight moves ; with a queen, bishop, knight and castle, sixteen moves are 

 prescribed. 



Lhi Doat resembles the Indian game of puchees. It is played with 

 cowrie shells on a lacquered board thus. Two persons take each a side of 

 the board. There are five cowrie shells for a dice, each of the players 

 has three pieces — each throws in turn, and if No. 1 or No. 5, casts up, 

 the thrower continues to throw and to play until another number turns 

 up. The chief object is to pass through all one's own squares and those of 

 the opposite party without interruption — taking his men if they can be 

 overtaken by throwing up a corresponding number, and leaping over them 

 if the number cast up exceeds. He whose pieces are thus first returned 

 to the place whence they set out, wins the game. Nos. 6, 15, 17 and 26 

 in each side are castles, and the piece holding one of these cannot be 

 taken. The pieces which have been taken are entered again by casting 

 the dice — No. 1 enters one— No. 5 the whole which are out, but the inter- 

 mediate numbers do not enter any. 



26 



25 



24 



23 



22 



Dice 



21 



20 



19 



18 



17 



5 





3 



2 



1 











16 



6 



7 



8 



9 



10 



11 



12 



13 



14 



15 









15 



14 



13 



12 



11 



Box 



10 



9 



8 



7 



6 



16 











1 



2 



3 



4 



5 



17 



18 



19 



20 



21 



22 



23 



24 



25 



26 



The Len cua kin ngoa. — The game of " the tigers eating cattle." In this 

 game there are four tigers and twelve oxen. The board has sixteen squares. 



* The pawns on reaching an adversary's line become pieces of higher value without reference 

 to the number of these which may have been taken from their side. 



