Feb. II, rSpg.] 
FOREST AND STREAM. 
Interstate Association Rules. 
The rules qf the. Interstate' Association goveftling- tafge:t and 
live-bird shooting are as fpllDAKs: 
Targets. 
RULE L— REFEREE AND JUDGES, 
Two j'udges and a referee, or a referee alone, shall be selected 
by the management or by the contestants in a match, whose de- 
cision shall be final. 
RULE 2.— DUTIES OF THE REFEREE AND JUDGES. 
The judges and referee or the referee, if acting alone, shall see 
that the traps are properly set at the beginning of the match and 
kept in order to the finish. They, or he, shall endeavor to make 
the flight of the targets conform to the height and direction in- 
dicated in Rule 7. They, or he, shall test any trap upon applica- 
tion of a contestant at any time during the match by having a trial 
target thrown from that trap. They, or he, may at any time, and 
must do so when so requested by a contestant, select one or more 
cartridges from those of a shooter at the score and publicly test 
the same for proper loading. If the cartridge or cartridges are 
found to be loaded in violation of Rule 11 the shooter shall 
suiter the penalty imposed by the said rule. 
RULE 3.— SCORING. 
Section 1. A scorer sliall be appointed by the management or 
bv the contestants in a match, and his score thereof sliall be 
tlie official one. All scores shall be plainly kept, a lost target 
being indicated by a cipher and a broken target by the figure 1. 
Section 2. Whenever possible the score shall be kept on a black- 
board, and in plain view of the shooters at the score; and the 
score thereon shall then be the official score. The score kept on 
paper for use in the cashier's department shall at all times be 
made to conform with the score on the blackboard. 
RULE 4.-PULLER. 
A puller shall be appointed by the management or by the 
contestants in a match, whose duty it shall be to pull or spring 
the traps the instant the shooter calls "Pull"; he sliall be ptaced 
in such a position that he has an unobstructed view of the shooter 
at the score. Where the pulling is to be done according to an in- 
dicatoi- for unknown traps, the puller shall be placed in such a 
position that the shooter at the score shall have no means of 
ascertaining by the puller's actions which trap will be sprung. 
RULE 5.— PULLING THE TRAPS. 
Section 1. The traps may be pulled from right to left or from 
left to right, as may be decided by the management. 
Section 2. If the shooting is from known traps— that is, if a 
shooter knows which trap shall be sprung for him — he may refuse 
a target thrown from any other trap, but if he fires the result 
shall be a "no target," whether broken or missed. 
Section 3. If the trap is sprung before or at any noticeable in- 
terval after a shooter has called "Pull," he can accept or refuse 
such target, but if he fires the result shall be scored. 
Section 4. In any contest where the shooting is from unknown 
traps, the parties thereto may select some person who shall be 
placed bv the management in such a position tliat he is able to 
see that the traps are sprung in accordance with the number desig- 
nated by the indicator. 
Section 5. When the shooting is from unknown traps, if the 
puller does not pull in accordance with the numbers designated 
by the indicator, or by dice (if used), or by any other method 
ordered by the management, he shall be removed and another 
substituted. Every target thrown from a trap thus wrongly 
pulled shall be a "no target," whether broken or lost. 
RULE 6.— ARRANGEMENT OF TRAPS. 
All matches shall be shot from three or from five traps, and 
all traps shall be set level and in a segment of a circle or in a 
straight line. When the traps are set in a segment of a circle, the 
radius of that circle shall be 16yds. In all cases the shooter's 
mark shall not be a less distance from each trap than that desig- 
nated in Rule 9. The traps shall be not less than 3yds. nor more 
than 5yds. apart. The traps shall be numbered from left to 
light; that is. No. 1 shall be first trap on the left, and No. 2 
the next trap to the right of it, and so on. 
RULE 7.— ADJUSTING TRj\PS. 
Section 1. All traps must be adjusted to throw targets a dis- 
tance not less than 40yds. nor more than 60yds. If any trap be 
found to be too weak to throw targets the required distance, a 
new trap or new spring that will do so must be substituted. 
Section 2. The trap shall be so adjusted that the elevation of 
the target in its flight at a distance of 10yds. from the trap shall 
be not mere than 12ft. nor less than 6ft. 
Section 3, When shooting at known angles, the direction of the 
flight of the targets from each trap shall be: If only three traps 
are used. No. 1 shall throw a left-quartering target; No. 2 shall 
throw a straightaway target; No. 3 shall throw a right-quartering 
target. The angles of Nos. 1 and 3 shall be the same as those 
prescribed for Nos. 2 and 4, where five traps are used. If five 
traps are used. No. 1 trap shall throw a right-quartering target; 
No. 2 shall throw a left-quartering target; No. 3 shall throw a 
straightaway target; No. 4 shall throw a right-quartering target; 
No. 5 shall throw a left-quartering target. Traps Nos, 1 and 5 
shall be adjusted to throw the targets so that their line of flight 
shall cross that of the straightaway target at a point not less 
than 10yds. nor more than 20yds. from No. 3. No. 2 shall be ad- 
justed to throw targets so that their line of flight shall cross tlie 
line of targets thrown from No. 1 at a point not less than 5yds. 
nor more than 10yds. from No. 1. No. 4 shall be adjusted to 
throw targets so that their line of flight shall cross the line of 
targets thrown from No. 5 at a point not less than 5yds.^ nor niore 
than 10yds. from No. 5. - 
Section 4.— After the traps have been adjusted to throw targets 
at the above angles, if the target for any reason shall take an 
entirely different course, it shall be declared a "no target," provided 
the shooter does not fire at it; but if he fires, the result must be 
scored. By an "entirely different course" is to be understood as 
follows: If the target ought to be a left-quarter, and it has any 
left-quartering tendency, it shall be considered a fair target; if 
the target ought to be a right-quarterer, and if it has -any right- 
quartering tendency, it shall be considered a fair target; a 
straightaway may vary 45 degrees on each side of its correct flight. 
If, in the opinion of the referee, the target has taken "an entirely 
different course," that is to say, if it has gone outside of the 
above limits, he shall allow the shooter, provided he has not fired, 
another target from the same trap, if the shooting is from known 
traps; if from unknown traps, the shooter shall be given another 
target from a trap designated in the manner set forth in Rule 17, 
Section 3, when a target breaks in the trap when the shooting 
is under "expert rules." 
RULE 8.— SCREENS. 
Pits or screens, or both, may be used to hide the it&ps and 
trappers, but the screen should not be higher than is actually 
necessarv to protect the trappers. 
RULE 9.- THE RISE. 
In single target shooting the rise shall be 16yds. for all guns. 
In double target shooting the rise shall be 14yds. for all guns. 
RULE lO.-CALIBER AND WEIGHT OF GUN. 
No gun of any caliber larger than a 10-bore shall be used. 
Weight of gun unlimited. 
RULE 11.— LOADS. 
The charge of powder is unlimited. The charge of shot shall 
not exceed l^oz., any standard measure, struck. Any shooter 
u'^ing a larger quantity of shot shall forfeit his entrance money 
and right in the match. If, however, the management is of the 
opinion that the shooter has not willfully violated this rule, it may 
return to him his entrance m-oney, provided it obtain the unani- 
mous consent of all the contestants. 
RULE 12.— LOADING GUNS. 
No cartridges shall be placed in the gun until the shooter 
has taken his place at the score. In single target shooting only 
one cartridge shall be placed in the gun. All cartridges must 
be removed from the gun before the shooter leaves the score, 
and the shooter shall open his gun before turning away from the 
score. The penalty for violation of this rule shall be at the dis- 
cretio'n of the referee, who, after warning the shooter, may, if the 
violation is persisted in, declare him to have forfeited his en^ 
trance fee and rights in the match. 
RULE. 13.— POSITION OF TKEt GUN. 
Any the shooter may adopt. 
RULE 14.— SINGLE TARGET SHOOTING. 
If two targets are sprung at the same time, and the contestant 
dc'es not shoot, he shall be g.llowe4 another terget; but if he fires, 
).he fpsplt shall be scorect. 
RULE 15.— DOUBLE TARGET SHOOTING, 
Section 1. The traps shall be set to throw targets as pro- 
vided in Rule 7, Sections 1, 2 and 3. Both traps must be pulled 
simultaneously; if in the opinion of the referee there is an .appre- 
ciable interval betiveen the springing of the two traps, and if the 
contestant does not fire, he shall be allowed another pair; but if 
he fires the result shall be scored. Each contestant shall shoot 
at three or five pairs consecutively before retiring, if three 
traps are used the first pair shall be thrown from Nos. 1 and 2; 
the second from Nos. 2 and 3; the third from Nos. 1 and 3: 
the fourth from Nos. 1 and 2; the fifth from Nos. 2 and 3. If 
five traps are used the first pair shall be thrown from Nos. 2 and 
3; the second from Nos. 3 and 4; the third from Nos. 2 and 4; 
the fourth from Nos. 2 and 3; the fifth from Nos. 3 and 4, 
Section 2. If only one target be thrown, it shall be declared 
"no target," whether broken or missed. 
Section .3. Tf one target be a fair one and the other an imperfect 
target, it shall be declared "no targets," but if the shooter fires 
at an imperfect target, or targets, the result shall be scored. 
Section 4. If a target be lost owing to any defect in the gun 
or load, causing a missfire, or if the Shooter is interfered with or 
balked, or there is any other similar reason why it shall be done, 
the referee shall allow another pair. 
Section 5. If both targets are broken by one barrel, it shall be 
declared "no targets." If the shooter fires both barrels inten- 
tionally at one target, it shall be scored "lost targets," but if the 
second barrel be fired simultaneously with the first barrel it shall 
be declared "no targets," provided the referee is satisfied that 
the second barrel was accidentally discharged. 
Section 6. If the second target be lost through the safety bolt 
"jarring back," that target shall he declared a "lost target." 
(By "jarring back" of (he .safety is meant th^t action of the 
safety bolt sometimes prckluced by the discharge of the first 
cartridge, the safety bolt going back to Safe and rendering it im- 
possible to fire the second cartridge Withoiit a readjustment of 
the safety bolt.) 
RULE le.-RAPID-FIRING SYSTEM. 
When the rapid-firing system is used, there shall be a screen 
before each trap, on which shall appear the number of the trap, 
commencing from No. 1 on the left to No. 3 or 5 on the right, 
and each shooter shall stand at the score opposite the trap from 
which the target is to be thrown for him to shoot at, After 
he has shot at his first target he shall pass to the next score on 
his right and so continue until he reaches the end of the score, 
when he shall return to the score opposite No. 1 and continue 
as before until he has finished shooting. Where three traps are 
used four men shall be called to the score at the same time; the 
first three men on the score sheet shall face respectively Nos. 1, 
2 and 3 traps ; the fourth man shall take his stand in rear of No. 1 
man, stepping up to the No. 1 score as soon as it is vacated. 
The fourth man is called the "pivot man." 
(N. B. — As soon as the "pivot man" has taken No. I's place, 
the man who has shot from No. 3 score shall walk up to No. 1 
score and become the "pivot man" for the time being.) 
Where five traps are used, the first five men on the score sheet 
face respectively Nos. 1, 2. 3, 4 and 5 traps; No. 6 man is the 
"pivot man." The procedure with five traps is similar to that 
with three traps. Squads of five men instead of six may be 
formed; in such cases the five men shall stand in their respective 
positions and shall shoot as follows: In 10-target events, 2 targets 
at each position before moving to the next; in 15- target events, 
3 targets before moving; in 20-target events, 4 targets before 
moving; in 25-target events, 5 targets before moving. 
RULE 17.— KNOWN TRAPS AND KNOWN ANGLES. 
Section 1. When the shooting is at known traps and known 
angles, the traps shall be adjusted to throw targets as provided 
in Rule 7. The method of shooting off events at this style of 
shooting shall be the same as that set forth in Rule 16. 
KNOWN TRAPS AND UNKNOWN ANGLES. 
Section 2. When the shooting is at known traps, unknown 
angles, the shooter shall know which trap is to be sprimg for. 
him, but shall not know which angle the target is to be thrown at 
from that trap. Referees shall see to it that the trappers change 
the flight of the targets frequently. At unknown angles, any 
target that is thrown behind the line of the screen may be re- 
fused by the shooter, and he shall be allowed another target; but 
if he fires the result shall be scored. The method of shooting 
off events at this style of shooting shall be the same as that set 
forth in Rule 16. 
EXPERT RULES. RAPID FIRE. 
Section 3. The traps shall be set to throw targets as provided 
in Rule 7. The shooters shall take their stands at the score 
in the manner prescribed for rapid firing in Rule 16. An indicator 
shall" be used to decide the order in which the traps ai-e to be 
pulled. When five traps are used, the shooter standing in front 
of No. 1 trap shall shoot at a target thrown from any of the five 
traps. The shooter in front .of No. 2 shall shoot at a target 
thrown from any of the four remaining traps. The shooter in 
front of No. 3 shall shoot at a target thrown from any of the 
three remaining traps. The shooter in front of No. 4 shall shoot 
at a target thrown from either of the two remaining traps; while 
the shooter in front of No. 5 shall have the remaining trap pulled 
for him. As soon as No. 5 has shot, the "pivot man" shall shoot 
from N&. 1 score at a target thrown as prescribed for the hian 
in front of No. 1 and so on. When a target is broken by the 
trap, or there is a balk, and the shooter does not accept the 
target, he shall be awarded another target, the indicator being 
changed and a new combination designated. If the balk occurs 
when No. 1 is shooting, the procedure is the same as if there had 
been no balk. If it occurs when the man in front of No. 2 is 
shooting, the puller shall pull that trap whose number appears first 
in the new combination, provided it be not the number of the 
trap pulled for No. 1 man. If the balk occurs when the man in 
front of No. 3 is shooting, the pulled shall pull the trap whose 
number appears first in the new combination, provided always 
that he does not pull either of the two traps already pulled for 
the men in front of Nos. 1 and 2. If the balk occurs when the 
man in front of No. 4 is shooting, the puller shall pull either 
of the two remaining traps according to the order in which the 
numbers of these two traps appear in the new combination. If 
the balk occurs when the man in front of No. 5 is shooting, the 
same trap shall be pulled, the man in front of No. 5 always knowing 
his trap. If at any time the shooter fires at an imperfect target 
the result shall be scored. As soon as all five traps have been 
pulled a new combination shall be designated by the indicator. 
When three traps are used the procedure is modified accordingly 
and is similar to that described above. 
(Note.^ — In explanation of the above, suppose No. 1 has shot 
at a target from No. 2 trap, and No. 2 at a target from No. 5 trap, 
and a balk occurs when No. 3 is shooting. Say the combination 
was 2, 5, 4, 3, 1, and suppose the new one is 1, 2, 5, 4, 3. No. 3. 
will get No. 1 trap. No. 4 will get No. 4 trap and No. 5 will 
get No. 3 trap, unless another balk occurs and another combina- 
tion is brought into play. The combination is always changed 
as soon as the shooter at No. 5 has fired.) 
EXPERT RULES, ONE MAN UP. 
Section 4. The traps shall be set to throw targets as provided 
in Rule 7. The shooter shall take his position at the score 
in front of No. 3 trap. The puller shall pull the traps as directed 
in Section 3 of this Rule (Rule 17), precisely as if six men 
were at the score. In the case of imperfect targets or balks the 
puller shall pull the traps as ordered in Section 3 of this rule, where 
it relates to balks, each man at the score firing at a target thrown 
from each of the five traps before retiring, and always knowing 
his last trap. If a shooter fires at an imperfect target the result 
shall be scored. When three traps are used the shooter stands in 
front of No. 2 trap and shoots at 3 targets before retiring. In 
all other respects the procedure is similar to that for five traps. 
EXPERT RULES— UNKNOWN TRAPS AND ANGLES. 
Section 5. The traps shall throw targets at unknown angles 
within the limits prescribed in Rule 7, and in Section 2 of this 
rule (Rule 17), The procedure, if the shooting be rapid 
iire, shall be the same as ordered in Section 3 of this 
rule (Rule 17). If the shooting be one man up, the traps shall 
be pulled as ordered in Section 4 of this rule (Rule 17). If a 
shooter accepts an imperfect target, the result shall be scored. 
Where three traps are used the procedure is similar to that for 
five traps. 
REVERSED ORDER, 
Section C. The trap shall be adjusted to throw targets as 
provided in Rule 7. The man in front of No. 1 trap shall shoot 
at a target thrown from No. 5; the man in front of No. 2 shall 
shoot at a target thrown from No. 4; the man in front of No. 3 
shall shoot at a target thrown from No. 3; the man in front of 
No. 4 shall shoot at a target thrown from No. 2, and the man in 
front of No. 5 shall shoot at a target thrown from No. 1. If 
the shooter fires at an imperfect target the result shall be scored. 
(IM, B,--Somptin?p.s, to makp thp shooting a Utfle harder, ^t ha§ 
been found advisable to adjust Nos. 2, 3 and 4 traps to throw 
targets at unknown angles, and this system is strongly recom- 
mended.) 
RULE 18.-CLASS SHOOTING. 
All shooting shall be class shooting unless otherwise stated. 
(Class shooting provides that all shooters tied for first place shall 
receive their pro rata share of first money; all those tied for 
second place shall receive their pro rata share of second money, 
and so in all other places, third, etc.) 
Any shooter in a tie for either of the moneys may withdraw 
his_ pro rata share of that money, unless the programme pre- 
scribes that all ties shall be shot oil. 
RULE 19.-BROKEN TARGETS. 
A target to be scored to the shooter must have a perceptibls 
piece broken from it while in the air. A "dusted" target shall 
not be scored to the shooter. No target can be retrieved for 
shot marks. If a target be broken by a trap the shooter shall 
be allowed another target, but if he fires the result shall be scored. 
RULE 20.-ALLOWING ANOTHER TARGET. 
Section 1. The shooter shall be allowed another target for any 
of the following reasons: 1. For a target broken by the trap. 
2. For any defect in the gun or load causing a misfire. [The 
failure to cock the gun or properly adjust the "safety" is con- 
sidered to be the result of the shooter's own carelessness, and 
shall not be considered as a defect in the gun or load; a target 
lost under these conditions shall be scored "lost,"] 3. If the 
contestant is interfered with, or balked, or there is any other 
similar reason why it should be done, the referee may allow an- 
other target. 
(N. B. — The "jarring back" of the safety is not considered a 
defect of the gun.) 
Section 2. When the shooting is at known traps, the shooter 
shall have another target from the same trap; but if the shoot- 
ing is at unknown traps he shall be allowed a target from some 
trap, as provided in Rule 17, Sections 3, 4 and 5. 
RULE 21.— LOST TARGETS. 
Targets shall be scored "lost" for any of the following reasons: 
If the shooter fails to load or cock his gun, or to properly 
adjust its "safety," or pulls the wrong trigger. 
RULE 22.— MISFIRE. 
When a cartridge placed in cither the right -or left barrel ap- 
parently fails to explode when the trigger is pulled, the shooter 
must on no account open his gun, but shall hand it to the referee, 
whose duty it shall be to try both triggers without previously 
opening the gun to cock it. If the cartridge be then explodedl 
the shooter shall be awarded a "lost" target, but if the referee- 
shall find that the proper trigger has been pulled, and that the 
cartridge has failed to explode through no fault of the shooter, he 
shall allow another target, as provided in Rule 20, Section 2. 
Any shooter who shall open his gun after a misfire, insteadi 
of handing it unopened to the referee for his inspection, shall be: 
awarded a "lost" target. 
RULE 23.— FAILURE TO EXTRACT IN A REPEATING 
SHOTGUN. 
In double target shooting, or in events where "both barrels" 
are allowed, when a shell cannot be extracted from the chamber 
of a repeating shotgun for either of the following reasons, the 
shooter shall be allowed another target: 1. When the brass 
bead of the shell pulls away from the paper, leaving the empty 
shell in the chamber and preventing the loading of the gun 
from the magazine. 2. When the extractor, although apparently 
in good order, passes the shell and leaves it in the chamber, pre- 
venting the loading of the gun from the magazine. In either of 
the above cases the referee shall allow another target, as if there 
had been a misfire. The shooter must, however, immediately 
upon the failure to extract and without attempting again to 
remove the empty shell from the chamber, hand his gun to the 
referee for his inspection. (The failure to comply with this pro- 
vision shall be treated as a violation of Rule 22, and shall be 
penalized as such.) Nothing in this rule shall be construed as 
empowering a referee to ward another target for either of the 
following reasons. 1. 'When the shell, although extracted from 
the chamber, has not been ejected from the gun. 2. When the 
feeding of a cartridge from the magazine has been blocked by the 
use of a shell too long for the chamber of the gun. 3. When the 
referee is satisfied that the shorter is using reloaded ammunition. 
In all such cases the referee must decide that it is the shooter's 
fault, and the result of the shot shall be scored. 
RULE 24.— ANNOUNCING THE SCORE. 
Section 1. The result of each shot shall be announced plainly, 
and it shall be called back bv the scorer each time. The call 
for a broken target shall be '"'Dead"; for a lost target the call 
shall be "Lost." 
Section 2. When two judges and a referee are serving, one of 
the judges shall announce the result of each shot distinctly, the 
scorer answering him accordingly each time. If the other iudge 
disagrees with the decision of the judge calling, he shall make 
his protest at once, before another shot is fired, and the referee 
shall then give his decision, which shall be final. In case of 
another target being thrown before the referee's decision has been 
made, the target so thrown shall be a "no target," whether broken 
or lost. 
Section 3. At the close of each shooter's score the result of it 
must be announced. If claimed to be wrong, the error, if any, 
must be corrected at once. 
RULE 215.— TIE SHOOTING. 
Section 1. All ties shall be shot off at the original distance, and 
as soon after the match as practicable, at the following number 
of targets: 
(a) Ties on Single Targets.— In single target matches of 25 
targets or less, on three traps at 3 targets, and on five traps at 5 
targets; in matches of less than 50 targets and more than 25 
targets, on three traps at 6 targets, and on five traps at 10 targets; 
in matches of over 50 targets, on three traps at 15 targets, and on 
five traps at 25 targets. 
(b) Ties on Double Targets. — In double target matches of 10 
pairs or less, ties shall be shot off at 3 pairs; in matches of 
more than 10 pairs, at 5 pairs. Unless otherwise stated by the 
management and so understood prior to the commencement 
of the mantch, the targets in the shoot-off shall be thrown 
as provided in Rule 15. 
(c) Ties in Handicap Events.— All ties for trophies shall be 
shot off at 25 targets per man. In 100-target events each contest- 
ant in the tie shall receive in the shoot-off one-fourth his 
original handicap allowance and no more. In 50-target events, 
one-half. In 25-target events, ties shall be shot off under the 
original conditions. Thus, suppose in a 100-target event A re- 
ceived 11 extra targets, in the shoot-off he could only receive 
2, as the odd targets could not be divided, and so on. 
RULE 26.— SHOOTING OUT OF TURN. 
When a shooter fires out of turn, the target so fired at shall 
be a "no target," whether broken or missed. When two shooters 
fire simultaneously at the same target that target shall be declared 
a "no target," whether broken or missed. 
RULE 27.— SHOOTER AT THE SCORE. 
In all contests the shooter must be at the score within 
three minutes after his name is called to shoot, or he forfeits 
his right in the match. 
RULE 2S.— FORBIDDEN SHOOTING. 
No shooting will be permitted on the shooting grounds other 
than at the score.. If there be no inclosure, no shooting shall be 
permitted within 10yds. of the score without the consent of 
the management. 
RULE 29.-RIGHT TO REFUSE ENTRANCE. ■ 
The management may refuse to accept the entrance of aiiy 
shooter guilty of ungentlemanly conduct, or -who "drops for 
place," 
Special Rales for Shooting under the Sergeant System, or 
with any Form of Magazine Trap. 
RULE 1. 
Section 1. The trap shall be set in a pit, properly screened 
and the shooting scores laid out in a segment of a circle witli 
a radius of 16yds. The scores shall be 3 or 5yds. apart and 
numbered from No. 1 on the left to No. 5 on the right. ' 
Section 2. Where three traps are arranged on the Sergeant 
system, they shall be placed V/zyds. apart behind a suitable screen 
Under the Sergeant system no shooter should know which trao 
is to be pulled for him. ^ 
RULE 2, 
fhe trap or ^Wps sfi^ll fee sgj: p f^f^y^ ^^^^^ ^ fJistj^ftcg 
