B I L L I 
a hole, and it fhould fall into the hole, before or when the 
ftriker has delivered his ball from his mace or. cue, fo as to 
have no chance for his ftroke, in that cafe, the ftriker’s and 
Ins adverfary’s balls muft be placed in the fame pofition, 
or as near as poflible thereto, and the ftriker nuift play 
again. 23. The ftriker is obliged to pals his adverfary’s 
ball, more efpecially if he milles the ball on pnrpofe; and 
his adverfary may, if he clnifes, oblige him to place the 
ball where it ftood, and play until he has palled. 24. If 
the ftriker , lays both balls front his mace or cue, fo that 
they touch at the fame time, it is a foul ftroke ; and if it 
is difeovered by his adverfary, and a difpute fhould arife 
thereon, he has an undoubted right to appeal to the com¬ 
pany prelent ; and the marker, if required, after demand¬ 
ing iilence, muft: go round the table to each perfon f’epa- 
rately, and be particularly careful to alk, if he hath any 
bet depending, if he underftands the game, and the nature 
of the difpute then in queftion ; and if determined by tiie 
majority of the dilinterefted company, and the marker, if 
needful, to be a foul ftroke, then it is at his adverfary’s 
option (if not holed) either to play at the ball, or take the 
lead. But, if bis adverfary doth not difeover it to be a 
foul ftroke, then the ftriker may reckon all the points he 
made by it, and the marker is obliged to mark them. 
25. No perfon hath a right to difeover whether the ftroke 
is fair or foul, until it is afked. 26. If by a foul ftroke 
tire (hiker fhould hole his adverfary’s. ball, he loies the 
lead. 27. If by a foul ftroke the ftriker boles his own or 
both balls, or forces his own or botli balls over the table, 
or on a ettihion, he loies two points. 28. If the ftriker 
plays on a ball when it is running or moving, it is deemed 
a foul ftroke. 29. If the ftriker plays with both feet off 
tire ground, without tire permilTion of his adverfary, it is 
deemed a foul ftroke. 30. If tire ftriker plays with a wrong 
ball, lie lofes the lead, if his adverfary requires it. 31. 
If the ball fhould be changed in a hazard, or on a game, 
and it is not known by which party, the hazard muft be 
played out by each party with their different balls, and 
then changed. 32. If the ftriker plays with his adverfa¬ 
ry’s ball, and holes, or forces the ball lie played at over 
tiie table, Sec. it is deemed a foul ftroke. 33. If the 
ftriker plays with his adverfary’s ball, and holes or forces 
the ball he played with over tiie table, &c. be lofes two 
points ; and, if he miffed the ball, three points. 34. If 
tiie ftriker plays with his adverfary’s ball, and miffes it, lie 
lofes one point; and, if iiis adverfary difeovers that he hath 
played with the wrong bail, lie may part the balls, and 
take the lead if iie pleafes. 35. In all the before-men¬ 
tioned cafes of the ftrikers playing with the wrong bail, 
if difeovered, his adverfary muft play with the bail the 
ftriker played at throughout the hazard, or part the balls, 
and take the lead. 36. Whoever flops a ball when run¬ 
ning, with hand, flick, or otlierwife, lofes tiie lead, if his 
adverfary does not like the ball lie lias to play at tiie next 
ftroke. 37. If one retain his adverfary’s ftick when play¬ 
ing, it is deemed foul. 38. if the ftriker flops or puts his 
own ball out of its courfe, when running towards either 
of the holes, and if adjudged by the marker, and the dif- 
interefted company then prefent, to be going into a pocket, 
if he miffed tiie ball, lie lofes one point, and, if going into 
a hole by the fame ftrokes, three points. 39. If the ftriker 
flops or puts his adverfary’s ball out of the courfe when 
running towards or into a hole, or puts his adverfary’s 
bail into a hole, it is deemed a foul ftroke. If the adver¬ 
sary doth the fame as in the foregoing rules, he is fubjeTed 
to the fame penalties as the ftriker. 40. He who (hakes 
the table when tiie ball is running, makes it a foul ftroke. 
41. He who throws his ftick upon the table, fo as appa¬ 
rently to be of any detriment to his adverfary, makes it a 
foul ftroke. 42. He who blows on tiie ball when running, 
makes it foul play ; and, if his own ball was running to¬ 
wards or near the hole, he lofes two points. 43. He who 
leaves the game before it is finilhed, and will not play it 
out, lofes the game. 44. Any perfon may change his 
tnace or cue in playing, unlefs otherwife previoufly agreed 
Vol. III. No. 115. 
A R D S. 4J 
to the contrary. 45. When two perfons are at play, and 
no particular terms have been made, neither party has a 
right to object to either mace or cue being played with in 
tiie game. 46. When the parties agree to play mace 
againft cue, the mace player hath no right to ufe a cue, 
nor lias tiie cue player any right to ufe a mace during tire 
gtytie or match, without permiflion from his adverfary. 
47. When a perfon agrees to play with a cue, lie muft play 
every bail within his reach with the point thereof; and, if 
he agrees to play with die butt of tiie cue, lie has no right 
to play with the point, without permiflion from his adver¬ 
fary. 48. When tiie parties agree to play point and point 
of the cue, neither of them have a right to ufe a butt dur¬ 
ing tiie game or match, without permiflion, Sec. but they 
have a right to play with tiie point of a long cue over a 
mace, &c. 49. When the parties agree to play, all point 
with tiie fame cue, they have no right to tiie any other 
during the game or match. 50. Whoever propofes to part 
tiie balls, and bis adverfary agrees to it, the propofer 
thereof iofes the lead. 51. Two millings do not make a 
hazard, unlefs it is previoufly agreed on to the contrary. 
52. In all cafes, the betters are to abide by tiie players on 
tiie determination of tiie hazard, or on tiie game; and the 
betters have a right to demand their money when the game 
is over, to prevent difputes. 53. The ftriker has aright 
to command his adverfary not to (land facing him, nor 
near him, fo as to annoy or moleft him in the ftroke. 
54. Each party is to attend to his own game, and not to 
alk—If his adverfary’s ball be clofe ? If he touches his 
ball ? if- he can go round the ball ?—nor any queftion of 
the like tendency ; nor is any perfon to be fer right, if go¬ 
ing to play with the wrong ball. 55. No bett ought to be 
propofed on any ftroke, at the loling game efpecially, that 
may be fuppofed to have any tendency to lefl'en or to in¬ 
fluence the judgment of the player. 56. If any betts are 
laid on tiie hazard, and the game is eleven, and die ftriker 
lofes the game by a niifs, and fhould afterwards go into a 
hole, it'eannot be a hazard, the game being out by the 
mifs. 57. If A propofes a bett, which is accepted by B, 
it muft be confirmed by A, otherwife it is no bett. 58. 
When four perfons play, tiie game is fifteen in number, 
and eacli party has a right to conf'ult with and direct his 
partner in any tiling refpecling die game, See. and the 
party who makes two millings before a hazard is made, is 
out, and it is his partner’s turn to play; but if, afier the 
two millings have been made by the party, his adverfary 
fhould hole a ball, fo as to make a hazard, tiie ftroke fol¬ 
lowing tiie laid two millings have been made, yet the party 
who did not make tiie two mifiings is to play, as he can¬ 
not be fuppofed fo be out who lias not made a ftroke. 
When a perfon is tolerably acquainted with the winning 
game, he fhould then learn the lofing game, (the reverfe 
of the winning,) which is a key to billiards in general. It 
depends entirely upon the defence, and the knowledge of 
the degree of ftrength with which eacli ftroke fhould be 
played, either to defend, or to make a hazard : for, if a per¬ 
fon who iias a competent knowledge of tiie game fhould 
not have a hazard to play at, he muft endeavour to lay his 
own ball in fucli a pofition, that his adverfary may not 
have one to play at the next ftroke. For a lofing game 
hazard is much more eafy to be made, when well under- 
flood, than a winning game hazard is in general. 
The white left g game. Twelve in number. j. At 
beginning, firing for lead, and tiie choice of the balls, as 
in the rules for the white winning game. 2. if the ftriker 
miffes tiie ball ; he lofes one ; and, if his ball goes into a 
hole by the fame ftroke, lie lofes three points. 3. If the 
ftriker holes his adverfary’s ball, he lofes two points, 4. 
Forcing either or both the balls over the table, or on a 
cufhion, reckons nothing, and the ftriker lofes tiie lead. 
5. If the ftriker miffes his adverfary's ball, and forces his 
own ball over tiie table, See. lie iofes one point and the 
lead. 6. Either of the parties forcing over eitiieror both 
tiie balls, reckons nothing, and the ftriker lofes the lead. 
7. If the ftriker holes his own ball, lie wins two points. 
M ' 8. If 
