496 THE PAWNEE: MYTHOLOGY. 
island. She addresses him as grandchild and tells him it is time for him to return 
to his people. She gives him magic arrow, by which he can get across water. This 
is not woman, but moon, and travels as swan. She watches over people. In night 
boy goes to village on his arrow. He enters lodge and girl takes his bow and 
arrow and other belongings and hangs them up. Her bow, a snake, and the birds 
permit her. People in lodge say that they are poor and can not feed him. He 
goes out and returns with pecans, etc., and sends for chief and tells him to sur- 
round timber. They do so and find nests of ground-beans and many animals. 
These were found there because boy had made mud images in night. He returns 
to his island and shortly revisits village. He produces more game and is called 
wonderful. Third time they find buffalo in timber and he returns to his island 
home. Bear-Man has been growing jealous of this boy and digs hole into which 
boy falls as he shoots himself across lake. He is robbed of his clothing and left 
in hole. Birds on clothing peck Bear-Man and snake arrows and bow bite him, 
but he goes through village, enters chief’s lodge, and gains favor of all chief’s 
daughters but youngest. He fails to produce game as boy had done. Boy 
remains in hole five days and is discovered by old woman’s grandchild. They 
rescue boy and feed him, begging corn for him. He calls his rescuer ‘“‘uncle,’’ 
and gets him to bring material for bow and arrows. They go into timber and 
find rat, which they shoot for their supper. Next, they find porcupine, raccoon, 
quails, prairie chickens, turkeys, fawn, deer, elk, and finally buffalo. Every day 
boy kills game and they have plentv to eat. With the skinsold woman builds fine 
tipi. People are surprised at prosperous condition of old woman and her two boys 
and some suspect that man in chief’s lodgeis impostor. Youngest daughter of chief 
makes her home with old woman and boy tells her of his treatment by Bear-Man, 
whereupon she returns home, takes boy’s clothing, quiver, etc., and restores 
them to him, snakes and birds expressing their joy. People begin to attack 
impostor. He turns into bear, but is chased out of village by firebrands. Boy 
brings game for people for last time and gives them seeds to plant and teaches them 
agriculture. He teaches them ceremonies, and disappears. 
44, THE SHOOTING OF THE SQUIRREL’S NOSE. 
Chief’s tipi stands on north side of village by itself, near stream of water. 
Near by is ravine with forked cottonwood. East of village is little grass-house 
where poor woman and her child live. People urinate against their tipi, and mal- 
treat them. She is called grandmother because she is poor. Chief’s children 
amuse themselves by shooting at squirrel which has made its home in cottonwood 
tree. No one could kill it. Eldest daughter has father announce that whoever 
could kill squirrel might marry her. This is difficult, because only nose of squirrel 
is visible. Boys all make bows and arrows, including Burnt-Belly, son of poor 
woman. He has power of bringing buffalo by using ring and javelin game in their 
lodge. They fill many parfleches with meat. Although he is laughed at, he 
enters contest for chief’s eldest daughter. He shoots squirrel, but prize is claimed by 
man with bear claws. Nevertheless he obtains several hairs of squirrel. Impostor 
takes squirrel to chief’s lodge and marries two eldest daughters, youngest refusing 
him. Squirrel skin in chief’s lodge fails to emit light, as had been expected. 
Impostor promises people buffalo, and failing, says it is because youngest daughter 
does not marry him. She runs off to old woman’s lodge. Asked why she did not 
